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| burst_name = Asp Inifinity |
| burst_name = Asp Inifinity |
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− | | burst_desc = Wind DMG (4,5x Burst DMG) / Using an arrow |
+ | | burst_desc = Wind DMG (4,5x Burst DMG) / Using an {{Icon|arrow}} Arrow Shaft (+500% Burst DMG/+200% Burst Cap) |
| ability1_name = Energy Injection |
| ability1_name = Energy Injection |
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| ability1_img = {{Skill|reduce_cd}} |
| ability1_img = {{Skill|reduce_cd}} |
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− | | ability1_desc = {{Icon|ability_up}} Ability Performance↑ ([[Abilities|+100% DMG/+50% Cap↑]]) to an ally / Using an arrow |
+ | | ability1_desc = {{Icon|ability_up}} Ability Performance↑ ([[Abilities|+100% DMG/+50% Cap↑]]) to an ally / Using an {{Icon|arrow}} Arrow Shaft reduce ally's abilities cooldown by 2 turns |
| ability1_powerup_desc = Increases cooldown reduction to 3 turns |
| ability1_powerup_desc = Increases cooldown reduction to 3 turns |
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| ability1_cd = 6 turns |
| ability1_cd = 6 turns |
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| ability2_name = Infinity Arrow |
| ability2_name = Infinity Arrow |
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| ability2_img = {{Skill|dmg_wind}} |
| ability2_img = {{Skill|dmg_wind}} |
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− | | ability2_desc = Wind DMG to a random enemy 5 times / Refill 1 Arrow Shaft (3 Max) |
+ | | ability2_desc = Wind DMG to a random enemy 5 times / Refill 1 {{Icon|arrow}} Arrow Shaft (3 Max) |
− | | ability2_powerup_desc = Reduces cooldown by 1 turn & refills 2 Arrow Shafts |
+ | | ability2_powerup_desc = Reduces cooldown by 1 turn & refills 2 {{Icon|arrow}} Arrow Shafts |
| ability2_cd = 6 (5) turns |
| ability2_cd = 6 (5) turns |
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| ability3_name = Denial Hades |
| ability3_name = Denial Hades |
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| ability3_img = {{Skill|resuscitation}} |
| ability3_img = {{Skill|resuscitation}} |
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− | | ability3_desc = {{Icon|auto_revive}} Auto Revive to self or an ally (once) / Using an arrow |
+ | | ability3_desc = {{Icon|auto_revive}} Auto Revive to self or an ally (once) / Using an {{Icon|arrow}} Arrow Shaft {{icon|def_up}} DMG taken↓ (100% / 3 times) |
| ability3_cd = 12 turns |
| ability3_cd = 12 turns |
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| ability3_dur = 12 turns |
| ability3_dur = 12 turns |
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| assist_name = Replenishment |
| assist_name = Replenishment |
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− | | assist_desc = With Combo Attack there is a chance to refill 1 Arrow Shaft |
+ | | assist_desc = With Combo Attack there is a chance to refill 1 {{Icon|arrow}} Arrow Shaft |
}} |
}} |
||
== Notes == |
== Notes == |
||
* Cannot be used in the same party as the {{Icon|Light}} Light version, [[Atum]] |
* Cannot be used in the same party as the {{Icon|Light}} Light version, [[Atum]] |
||
− | * The Burst performance↑ from her |
+ | * The Burst performance↑ from her Arrow Shafts is separate from the Exceed multiplier |
== Gallery == |
== Gallery == |
Revision as of 13:12, 23 June 2020
[Emerald Boa Archer] Atum is an SSR rarity, Wind element, Balance type Kamihime.
Her max level is 80, and her release weapon is Snake Tail Bow Uraeus.
Her max level is 80, and her release weapon is Snake Tail Bow Uraeus.
[Emerald Boa Archer] Atum | |||
---|---|---|---|
"Taking the first step in order to control her own power, Atum gets a bow. Great efforts bear fruits and now, even with her superhuman strength, she can shoot arrows at will." | |||
Rarity | |||
Type | |||
Favourite Weapon/s | ??? | ||
Element | Wind | ||
Max level | 80 | ||
Obtained from | Premium Gacha Magic Jewel Gacha | ||
Release weapon | Snake Tail Bow Uraeus | ||
HP | Attack | Total Power | |
346 - 1730 | 1560 - 7800 | 1906 - 9530 |
Burst
|
Asp Inifinity | ||
---|---|---|---|
Wind DMG (4,5x Burst DMG) and Wind DMG (4,5x Burst DMG) / Using an Arrow Shaft (+500% Burst DMG/+200% Burst Cap) ★ (Limit Break ★★★☆) Increases to 5x Burst DMG | |||
Ability
|
Energy Injection | ||
Ability Performance↑ (+100% DMG/+50% Cap↑) to an ally / Using an Arrow Shaft reduce ally's abilities cooldown by 2 turns ★ (Lvl 55) Increases cooldown reduction to 3 turns |
Cooldown: 6 turns Period: 4 turns | ||
Ability
|
Infinity Arrow | ||
Wind DMG to a random enemy 5 times / Refill 1 Arrow Shaft (3 Max) ★ (Lvl 75) Reduces cooldown by 1 turn & refills 2 Arrow Shafts |
Cooldown: 6 (5) turns | ||
Ability
|
Denial Hades | Unlocks at Level 45 | |
Auto Revive to self or an ally (once) / Using an Arrow Shaft DMG taken↓ (100% / 3 times) | Cooldown: 12 turns Period: 12 turns | ||
Assist
|
Replenishment | ||
With Combo Attack there is a chance to refill 1 Arrow Shaft |
Gallery
Notes
- Cannot be used in the same party as the Light version, Atum
- The Burst performance↑ from her Arrow Shafts is separate from the Exceed multiplier
Gallery
|