Kamihime Project Wiki
(Honor Student’s Guidance) Shamash is an SSR SSR rarity, WaterSymbol Water element, Defense Defense type Kamihime.
Her max level is 80, and her release weapon is Sanctasia Schola.


Original Awakened HAW
Shamash Shamash (Awakened)
Alternative
(Ocean Guardian) Shamash (Honor Student’s Guidance) Shamash
(Honor Student’s Guidance) Shamash
"Shamash opened a private school to teach standards and bring about order.
Preaching these standards while wearing a uniform, she is the very picture of an honor student.
"
(Honor Student’s Guidance) Shamash Close Rarity SSR
Type Defense
Favourite Weapon/s Gun
Axe
Element WaterSymbol Water
Max level 80
Obtained from Premium Gacha
Magic Jewel Gacha
Limited
Release weapon Sanctasia Schola
HP Attack Total Power
410 - 2050 1440 - 7200 1850 - 9250
Burst
Burst Icon Low Float Asher
Water DMG (4,5x Burst DMG) and heals all allies for 2200 HP, applies Defense Up DMG cut (C Frame 20%, 1T)
(Limit Break ★★★☆) Increases to 5x Burst DMG
Ability
Buff ATK Maintain Order
Share Ability Spread (icon) Balance of Order with other allies
(Lvl 55) Reduces cooldown by 1 turn
Cooldown: 6 (5) turns
Period: 3 turns
Ability
Debuff atk def Personal Collection
Applies Attack Down Defense Down ATK↓/DEF↓ (User-only Frame -20%, guaranteed) and Overdrive up Oppression (2T) to all enemies
(Lvl 75) Attack Down Defense Down ATK↓/DEF↓ (User-only Frame -30%, guaranteed)
Cooldown: 6 turns
Period: 3 • 2 turns

Ability
Rear Guard Kindness Morals Unlocks at Level 45
Ally guard Cover all allies ※Including AoE attacks. Applies Fortitude Fortitude and Defense Up DEF↑ (C Frame +100%) to self
※Fortitude will not disappear until after 2 turns regardless of how many fatal hits are taken, unless it is dispelled
Cooldown: 10 turns
Period: 2 turns
Assist
Assist Balance of Order
Applies permanent Taunt Taunt to self
If self HP is 50% or more, self Vigor↑ (+50,8%) and Sturdy↑ (max +50% DEF)
If 49% or less, self Rebellion↑ (max +50%) and Endurance↑ (0~1300% DEF)
Assist
Assist Guardian of Discipline
At end of a turn in which damage was taken (excluding DoT), applies various effects to all allies (permanent, stackable, unremovable): All ATK DMG Plus (NAtk +30.000/Ability +10.000/Burst +80.000), Triple Attack rate↑ (+8%) and Burst Gauge↑ (+15)


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