Kamihime Project Wiki
[Summer Evening Service] Frigg is an SSR SSR rarity, WaterSymbol Water element, Healer Healer type Kamihime.
Her max level is 80, and her release weapon is Reactive Tray EX.


Original Awakened HAW
Frigg Frigg (Awakened)
Alternative
(Summer Evening Service) Frigg
[Summer Evening Service] Frigg
"Frigg, conscious of her master, changes into a daring swimsuit.
After much hesitation, she musters the courage to choose this special swimsuit.
"
(Summer Evening Service) Frigg Close Rarity SSR
Type Healer
Favourite Weapon/s Hammer
Bow
Element WaterSymbol Water
Max level 80
Obtained from Premium Gacha
Magic Jewel Gacha
Limited
Release weapon Reactive Tray EX
HP Attack Total Power
425 - 2125 1420 - 7100 1845 - 9225
Burst
Burst Icon Clumsy Detonation
Water DMG (4,5x Burst DMG) and resets cooldown of Clean-Up Away
(Limit Break ★★★☆) Increases to 5x Burst DMG
Ability
Dmg burst Clean-Up Away
Deals 2x (200.000) Water DMG to all enemies and applies Burst Gauge↑ (+20) to all allies
※10x effect on every 5th activation: 20x (2.000.000) DMG and Burst Gauge↑ (+200)
(Lvl 55) Reduces cooldown by 1 turn
Cooldown: 7 (6) turns
Ability
Skill def down Various Help+
Applies Attack Down Defense Down ATK↓/DEF↓ (B Frame -30%, guaranteed) to all enemies and Regen up (Icon) Recovery Limit↑ (+50%) to all allies
※On even activations, also applies Crit up Stinger rate↑ (+30% DMG/??% chance) to all allies
(Lvl 75) Reduces cooldown by 1 turn
Cooldown: 6 (5) turns
Period: 180 sec • 3 turns

Ability
Heal atk def up Deliver Peace Unlocks at Level 45
Heals all allies for 2300 HP and recovers 1 affliction
※On even activations, also creates 1 Cure Bottle & applies a 600 HP Regen Burst Heal to all allies
Cooldown: 5 turns
Period: 3 turns
Assist
Assist Waiter Wage
Every 5 Burst attacks or 18 normal attacks, reduces own ability cooldown by 1 turn
Assist
Assist Benefit Serve
At the end of the turn, buffs all allies according to own remaining HP
70% or more: a 600 HP Ally guard Barrier and Burst Gauge↑ (+10)
85% or more: adds Fire up Fire RST↑ (+20%)
100%: adds Affliction immune Affliction Absorb (2T) (Burst Gauge↑ +20 at the end of the turn in which an affliction was absorbed)


Gallery