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Damage Dealt Edit

Average Damage = 
  ATK on Party screen 
  × (1 + Eidolon Character ATK↑ + Assault weapon + ATK buffs + Assist + Accessory + Mastery Passive) 
  × (1 + Eidolon Elemental ATK↑ + Soul Weapon + Elemental Buffs + Elemental advantage) 
  × (1 + Vigor Weapon + Vigor Buff) 
  x (1 + Special ATK Buff + Special ATK Eidolon)
  × (1 + Critical) 
  × (1 + Other buffs (rampaging, dmg vs stun)) 
  × (1 + Union Guardian) 
  × (1 - ATK Debuffs) 
  ÷ {Enemy DEF × (1 + enemy DEF buffs/debuffs)}
Notes:
  • Damage of normal attack are capped at 350.000

Damage Taken Edit

= Round {Enemy ATK
   x (1 + Enemy ATK Buffs)
   x (Enemy Elemental Advantage + Elemental Buff)
   x (1 - [Ally DMG Cut + Ally Elemental RST])
   ÷ (Ally DEF(10) + [Soul Master Bonus DEF ÷ 10])
   ÷ (1 + Assist DEF + DEF Buff + Accessory DEF + Mastery Passive)
   x (1 + DMG Range)}
   x DMG Multiplier
Notes:
  • DMG Range is a random integer between -5% and +5%.
  • DMG Multiplier is used for abilities.

Burst Damage Edit

= Average DMG 
   x {A (Burst Multiplier) + Burst DMG buffs}
   + B (values based on A)
A B
Awaken Awaken 5,5x 3.000
SSR SSR 4,5x 2.500
SR SR 3x 2.000
R R 2x 2.500
+0,5x -

Notes:

  • Burst DMG is soft capped at 1.000.000 DMG, and its buff multiplier is hard capped at +500% multiplier. The former can be increased up to two million with Exceed weapons, Union buff (from Crucible events), abilities and accessories. Any point of damage that goes beyond the soft cap will be reduced by 90%
    • Characters like Uriel or Mithra can bypass the 500% cap by using their respective tokens.

Burst Streak Edit

= Total Burst DMG
   x {1 ÷ (7 - Number of Burst Attacks)}
   x  Element Advantage
   x (1 + Burst Streak Buffs)
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