Damage Dealt[]
Average Damage = ATK on Party screen × (1 + Eidolon Character ATK↑ + Assault weapon + Pride Skills + Counterattack Buffs + ATK buffs + Assist + Accessory + Mastery Passive) × (1 + Eidolon Elemental ATK↑ + Soul Weapon + Elemental Buffs + Elemental advantage) × (1 + Vigoras Weapon + Vigor Buff) x (1 + Rebellion Eidolon SPDMG↑ + Rebelion Weapons (150%) + Rebellion Buffs (+200%)) [Hardlimit +200%] x (1 + Special ATK Buff + Special ATK Eidolon + A&T Force SPATK) × (1 + Critical Weapons + Angel Critica + Critica Buffs) x (1 + Stinger DMG) × (1 + Other buffs (technicia, rampaging, dmg vs stun) ) [Hardlimit +300%] x (1 + Wound DMG↑ + Byakko + Timepiece + Bracelet NATK↑) x (1 + Random DMG Fluctation (-5% to +5%)) x (1 + Guild Union Guardian) × (1 - ATK Debuffs) ÷ {Enemy DEF × (1 + enemy DEF buffs/debuffs)
Final DMG Calculation = (Average Damage + (Flat DMG+ Plus Buffs (NATK/Ability/Burst)) ) x (1 + Lucent + UE/Dummy Final DMG↑ + Elemental Hime Final DMG Power↑)
Notes:
- Normal attacks have 3 soft caps; 350k, 450k and 550k, and the damage is halved each time you reach each cap.
- Vigoras is hard capped at 100%, "Other buffs" are hard capped at 300%.
- Yes, the Weapon Skill is Vigoras and the buff of Himes is called Vigor but both mean the same.
- In general, enemy defense is 10.
- With (Pure Evil) Nyarlathotep and her Primordial Fear, you can add × (1 + Wound). Only for her
- In the Specific use case when Bracelet Set is used in Application, it is added to the same Frame as Wound, Byakko DMG Buffs
Damage Taken[]
= Round {Enemy ATK x (1 + Enemy ATK Buffs) x (Enemy Elemental Advantage + Elemental Buff) x (1 - [Ally DMG Cut + Ally Elemental RST]) ÷ (Ally DEF(10) + [Soul Master Bonus DEF ÷ 10]) ÷ (1 + Assist DEF + DEF Buff + Accessory DEF + Mastery Passive) x (1 + DMG Range)} x DMG Multiplier
Notes:
- DMG Range is a random integer between -5% and +5%.
- DMG Multiplier is used for abilities.
Burst Damage[]
= Average DMG (Excluding Technicia) x {A + (Burst Multiplier + Burst DMG buffs) + Special Burst DMG up} + B (values based on A)
A | B | |
---|---|---|
Awaken | 5,5x | 3.000 |
SSR | 4,5x | 2.500 |
SR | 3x | 2.000 |
R | 2x | 1.500 |
★ | +0,5x | - |
Notes:
- Burst DMG is soft capped at 1.000.000 DMG, and its buff multiplier is hard capped at +500% multiplier. The former can be increased up to two million with Exceed weapons, abilities and accessories. Any point of damage that goes beyond the soft cap will be reduced by 90%
Burst Streak[]
= Burst Streak Raw DMG x (Total individual Burst DMG) (Does Not Include Burst Echo) x {1 ÷ (7 - Number of Burst Attacks)} x Element Advantage (45%) x (1 + Streak DMG Buffs + Eido Streak DMG + Connect Streak DMG)