Cthulhu [Awakened] is an SSR+ rarity, Water element, Tricky type Kamihime.
Her max level is 80, and she does not have a release weapon.
Her max level is 80, and she does not have a release weapon.
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Cthulhu [Awakened] | |||
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"In order to conquer the world, Cthulhu awakens and unleashes her power. She torments the weak with her crazy tentacles, spreading despair in the world" | |||
Rarity | |||
Type | |||
Favourite Weapon/s | |||
Element | Water | ||
Max level | 80 | ||
Obtained from | Awaken Cthulhu | ||
Release weapon | N/A | ||
HP | Attack | Total Power | |
402 - 2010 | 1960 - 9800 | 2362 - 11810 |
Burst
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Eldritch Cthulu | ||
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Water DMG (5,5x Burst DMG) and applies Affliction rate↑ to self (3T) | |||
Ability
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Otherworldly Call+ | ||
Removes 1 active orb from the enemy overdrive meter and, if successful, Burst Gauge↑ (+15) to self ★ (Lvl 65) Success rate increased, and increases to Burst Gauge↑ (+20) for all allies instead of self, shorten turn |
Cooldown: 8 (7) turns | ||
Ability
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Mental Abberation+ | ||
Deals Water DMG (190.000) to all enemies and applies DEF↓ (C Frame -20%) | Cooldown: 7 turns Period: 180 sec | ||
Ability
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Mad Cultism | Unlocks at Level | |
Applies Dizziness and ATK↓ (A Frame -15%) to one enemy, and ATK↑ (C Frame +15%) to self ★ (Lvl 45) Applies Frenzy instead of Dizzy and increases to ATK↑ (C Frame +30%), shorten turn |
Cooldown: 8 (7) turns Period: 3 turns / 180 sec | ||
Assist
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Call of Cthulu | ||
ATK↑ (+5%) ★ (Lvl 75) Increases to ATK↑ (+8%) | |||
Assist
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Sadistic Play | Unlocks at Level 75 | |
Guaranteed Combo Attack against a "frenzied" enemy |
Gallery
Notes
- Frenzy works similar to dizzy, except when it triggers, the enemy's overdrive meter is emptied.