Cthulhu [Awakened] is an
SSR+ rarity,
Water element,
Tricky type Kamihime.
Her max level is 80, and she does not have a release weapon.
Her max level is 80, and she does not have a release weapon.
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|
| Cthulhu [Awakened] | |||
|---|---|---|---|
| "In order to conquer the world, Cthulhu awakens and unleashes her power. She torments the weak with her crazy tentacles, spreading despair in the world" | |||
|
Rarity | ||
| Type | |||
| Favourite Weapon/s | |||
| Element | |||
| Max level | 80 | ||
| Obtained from | Awaken Cthulhu | ||
| Release weapon | N/A | ||
| HP | Attack | Total Power | |
| 402 - 2010 | 1960 - 9800 | 2362 - 11810 | |
Burst
|
Eldritch Cthulu | ||
|---|---|---|---|
| Water DMG (5,5x Burst DMG) and applies | |||
Ability
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|
Otherworldly Call+ | |
| Removes 1 active orb from the enemy overdrive meter and, if successful, Burst Gauge↑ (+15) to self ★ (Lvl 65) Success rate increased, and increases to Burst Gauge↑ (+20) for all allies instead of self, shorten turn |
Cooldown: 8 (7) turns | ||
Ability
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|
Mental Abberation+ | |
| Deals Water DMG (190.000) to all enemies and applies |
Cooldown: 7 turns Period: 180 sec | ||
Ability
|
|
Mad Cultism | Unlocks at Level |
| Applies ★ (Lvl 45) Applies |
Cooldown: 8 (7) turns Period: 3 turns / 180 sec | ||
Assist
|
|
Call of Cthulu | |
| ATK↑ (+5%) ★ (Lvl 75) Increases to ATK↑ (+8%) | |||
Assist
|
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Sadistic Play | Unlocks at Level 75 |
| Guaranteed Combo Attack against a "frenzied" enemy | |||
Gallery
Notes
- Frenzy works similar to dizzy, except when it triggers, the enemy's overdrive meter is emptied.














