Marie & Sophia is an SSR rarity, Dark element, Balance type Kamihime.
Her max level is 80, and her release weapon is Black Iron Fist Giga Impactor.
Her max level is 80, and her release weapon is Black Iron Fist Giga Impactor.
Marie & Sophia | |||
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"An aloof female scientist and her cool assistant, who is in charge of making a comment. The two are deeply bonded and use their intellect and prowess to break through every obstacle they face." | |||
Rarity | |||
Type | |||
Favourite Weapon/s | |||
Element | Dark | ||
Max level | 80 | ||
Obtained from | Premium Gacha Magic Jewel Gacha | ||
Release weapon | Black Iron Fist Giga Impactor | ||
HP | Attack | Total Power | |
300 - 1500 | 1800 - 9000 | 2100 - 10500 |
Burst
|
Noir Impact | ||
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Dark DMG (4,5x Burst DMG) and Burst performance greatly increased when equipped with an Invention (4m burst) ★ (Limit Break ★★★☆) Increases to 5x Burst DMG | |||
Ability
|
Swift Tactics | ||
Activates a normal attack without increasing burst gauge *Activates twice when equipped with an Invention ★ (Lvl 55) Reduces cooldown by 1 turn |
Cooldown: 5 (4) turns | ||
Ability
|
Bork Shock Wave | ||
Applies ATK↓/DEF↓ (User-only Frame -20%, 4T) and Electrify (1T) to one enemy ★ (Lvl 75) ATK↓/DEF↓ (User-only Frame -30%, 4T) |
Cooldown: 7 turns Period: 4 • 1 turns | ||
Ability
|
Dazzy Invention | ||
Applies one of the following buffs to all allies; Burst Gauge fill rate↑ (+20%), DMG↑ (+10%), DMG Minus (1000) or Critica rate↑ (Adds +25% Critica chance) Additionally always applies a 1500 HP Barrier from 2nd use onwards |
Cooldown: 3 turns Period: 3 turns | ||
Ability
|
Wimsey Afreitas | Unlocks at Level 45 | |
Equips an Invention and resets the cooldown of other abilities ※Can be used up to 2 times per battle While Invention is equipped, ATK↑ (+100%), DEF↑ (+40%), Triple Attack rate↑ (+??%) (XL), Ability Performance↑ (+50% DMG/50% Cap up), Normal Attack DMG Plus (+25.000) and Ability DMG Plus (+80.000) to self |
Cooldown: 5 turns Period: 5 turns | ||
Assist
|
Bit Intercept | ||
Deals 4x (400.000) Dark DMG to all enemies every 4 turns ◆Also activated when in sub-party | |||
Assist
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Healing Field | ||
Gradually heals HP for all allies (100/turn) |
Gallery