Neptune [Awakened] is an SSR+ rarity, Water element, Tricky type Kamihime.
Her max level is 80, and she does not have a release weapon.
Her max level is 80, and she does not have a release weapon.
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Neptune [Awakened] | |||
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"Neptune has gained even more power through the thoughts and feelings of those she once helped. Neptune's devotion has come full circle to help herself." | |||
Rarity | |||
Type | |||
Favourite Weapon/s | |||
Element | Water | ||
Max level | 80 | ||
Obtained from | Awaken Neptune | ||
Release weapon | N/A | ||
HP | Attack | Total Power | |
420 - 2100 | 1940 - 9700 | 2360 - 11800 |
Burst
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Marine Sensation | ||
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Water DMG (5,5x Burst DMG) and activates Walker Necton | |||
Ability
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Walker Necton++ | ||
Grants a 1500 HP Barrier to self and summons 2 sea allies (max 10) ★ (Lvl 65) Grants a 2500 HP Barrier to self and summons 3 sea allies |
Cooldown: 3 turns Period: 3 turns | ||
Ability
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Amicus Ale++ | ||
Applies Burst Gauge↑ (+25) and Taunt to an ally ★ (Lvl 75) Burst Gauge↑ improves to (+30) and adds Sturdy (max. +75% DEF) |
Cooldown: 3 turns Period: 1 turn | ||
Ability
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Fortis crunch+ | Unlocks at Level | |
Deals Water DMG (700.000, 2.5x base multiplier + 0.5x per buff) commensurate to number of buffs to one enemy ★ (Lvl 45) DMG cap up (1.400.000) |
Cooldown: 6 turns | ||
Assist
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Everyone, lend me your strength! | ||
ATK↑ (+20% per sea ally), DEF↑ (+20% per sea ally), Ability Performance↑ (+6% DMG/3% cap up per sea ally), Combo Attack rate↑ (+3%/2% per sea ally) and Follow-Up (3% per sea ally, max 30% and up to 100k DMG) according to sea ally count Lose 2 sea allies when damaged | |||
Assist
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Let's join forces! | ||
If there are 6 or more sea allies, at the end of the turn, DMG dealt UP (Punisher Frame +20%, once) and DMG Minus (Unique Frame -500, 1T) to self |
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