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Jurassic World: Dominion Dominates Fandom Wikis - The Loop
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Parashurama | ||
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"The only woman able to wield the great axe Parashu. In addition to incredible destructive power, she also has outstanding self-healing powers." | ||
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Tier | S Class |
Favourite Weapons | ![]() ![]() | |
Type | ![]() | |
Master Bonus | ![]() | |
Release Conditions | Hercules Lvl 20 500 SP Completion of Stages 1 - 5 in Hall of Research |
Burst
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Anshmat Alka | ||
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A spiritual technique that brings out Parashu's full power. The impact can pierce a continent and turn the entire land. ★ Element, DMG and Effects are dependent on equipped weapon | ||||
Ability 1
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Iishamurga | ||
Deals DMG (4.75x including assist, +75% per buff) (1.000.000) commensurate to self buff count | Cooldown: 6 Turns | |||
Ability 2A
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Kar Vega | Unlocks at Level 5 | |
Applies ![]() ![]() ![]() ![]() |
Cooldown: 7 Turns Period: 6 Turns | |||
Ability 2B
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Kar Urwi | ||
Own Burst Gauge↑ (+40) and applies ![]() ![]() |
Cooldown: 3 Turns Period: 10 Turns | |||
Ability 2C
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Kar Shas | ||
Applies ![]() ![]() |
Cooldown: 4 Turns Period: 15 Turns | |||
Ability 3A
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Parla Shaera | Unlocks at Level 15 | |
Applies ![]() ![]() ![]() ![]() |
Cooldown: 7 Turns Period: 6 Turns | |||
Ability 3B
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Parla Yodin | ||
Applies ![]() ![]() ![]() ![]() |
Cooldown: 7 Turns Period: 6 Turns | |||
Ability 3C
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Parla Amrta | ||
Applies ![]() ![]() If healing self reaches 100% HP, then also heals all allies for 1.000 HP |
Cooldown: 4 Turns Period: 15 Turns | |||
Assist
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Kuru Akarla | ||
Guarantees ![]() ![]() ![]() | ||||
Assist
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Kuru Usarta | ||
Reduces the Max cooldown of all abilities by 1 turn | ||||
Assist
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Courageous Will | ||
Permanent ![]() ★ Only active when Terminate Katari is equipped | ||||
Assist
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Fighting Spirit | ||
Permanent +50% Recovery Limit↑ on self ★ Only active when Victory Wijaya is equipped |
Level Up Bonus[]
Level | Bonus |
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1 | ![]() ![]() |
5 | ![]() ![]() |
10 | ![]() ![]() |
15 | ![]() ![]() |
20 | ![]() ![]() |
Total Bonus | ![]() ![]() |
Notes
1st June 2021 Rebalance:
- Ability 1
- Iishamurga - Increased base DMG and DMG multiplier per buff, and reduced the cooldown by 2 turns
- Abilities 2A/2B/2C
- Kar Vega - Added Normal ATK Limit↑ (+50%), increased Follow-up cap from 75k to 200k but decreased the ATK↑ from +100% to +50%. Also reduced the cooldown from 8 to 7 turns, and increased the duration from 5 to 6 turns
- Kar Urwi - Increased the Burst Cap↑ from +5% to +20%, and added an additional effect: distributes excess Burst Gauge to all allies, and removed HP consumption
- Kar Shas - Reduced Special ATK↑ from +10% to +8%, but added stackable Taunt effect to self
- Abilities 3A/3B/3C
- Parla Shaera - Increased Vigor from +35.5% to +74.8%, increased Barrier from 2.000 HP to 3.000 HP, reduced the cooldown from 8 to 7 turns and increased the duration from 5 to 6 turns
- Parla Yodin - Changed Counterattack from +20% ~ 120% to +40 ~ 80%, increased Endurance scaling, reduced the cooldown from 8 to 7 turns and increased the duration from 5 to 6 turns
- Parla Amrta - Also applies Stacking ATK↑ and increased stacking value from +3% to +15%, increased healing amount from 1.500 HP to 2.000 HP, and added an additional effect: If healing self reaches 100% HP, then also heals all allies for 1.000 HP.
- Passive
- Kuru Akarla - Changed Combo Attack Rate↑ to Guaranteed Combo Attack, and increased Affliction RST↑
Gallery[]
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