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Parashurama
"The only woman able to wield the great axe Parashu.
In addition to incredible destructive power, she also has outstanding self-healing powers."
Parashurama Close Tier S Class
Favourite Weapons Axe
Bow
Type Offense
Master Bonus Soul Attack +4% ATK
Release Conditions Hercules Lvl 20
500 SP
Completion of
Stages 1 - 5 in Hall
of Research
Burst
Burst Icon Anshmat Alka
A spiritual technique that brings out Parashu's full power.
The impact can pierce a continent and turn the entire land.
★ Element, DMG and Effects are dependent on equipped weapon
Ability 1
Dmg unafflicted Iishamurga
Deals DMG (4.75x including assist, +75% per buff) (1.000.000) commensurate to self buff count Cooldown: 6 Turns
Ability 2A
Always atk rate up Kar Vega Unlocks at Level 5
Applies Atk up ATK↑ (C Frame +50%), Normal Atk up Normal ATK↑ (+50%), Normal Atk up Normal Attack Limit↑ (+50%) and a Follow up (Icon) Follow-up (50%, Max. 200k DMG) to self Cooldown: 7 Turns
Period: 6 Turns
Ability 2B
Buff atk stunned Kar Urwi
Own Burst Gauge↑ (+40) and applies Burst atk up Burst atk up Burst DMG & Limit↑ (Stacking Frame +50%/20%) and distributes excess Burst Gauge to all allies Cooldown: 3 Turns
Period: 10 Turns
Ability 2C
Buff ATK Kar Shas
Applies Atk up Special ATK↑ (Stacking Frame +8%) and Taunt Taunt (Stackable) to self Cooldown: 4 Turns
Period: 15 Turns
Ability 3A
Vigor Parla Shaera Unlocks at Level 15
Applies Defense Up DEF↑ (Stacking Frame +50%), Atk up Vigor (+74.8%), a 3.000 HP Ally guard Barrier and a 500 HP Regen Regeneration to self Cooldown: 7 Turns
Period: 6 Turns
Ability 3B
Fortitude (Ability) Parla Yodin
Applies Defense Up DMG taken↓ (-20%), Atk up Counterattack (+40~80%), Defense Up Endurance (+10~1390%) and Fortitude Fortitude (Once) to self Cooldown: 7 Turns
Period: 6 Turns
Ability 3C
Yellow heal abilty Parla Amrta
Applies Atk up Defense Up ATK & DEF↑ (Stacking Frame +15%) to self and heals self for 2.000 HP
If healing self reaches 100% HP, then also heals all allies for 1.000 HP
Cooldown: 4 Turns
Period: 15 Turns
Extra
Buff ATK Force Boost
Applies Atk up DMG Plus↑ (+200,000 NATK / 1,000,000 Ability / 2,000,000 Burst) to self
* Can only be used once per battle.
Cooldown: 0 Turns
Period: 10 Turns
Assist
Assist Kuru Akarla
Guarantees Double UpTriple Up Combo Attack to self and Affliction rst up Affliction RST↑ (Maximum)
Assist
Assist Kuru Usarta
Reduces the Max cooldown of all abilities by 1 turn
Assist
Assist Courageous Will
Permanent Crit up Stinger Rate↑ (+20% DMG, +25% Rate) to self
★ Only active when Terminate Kartari is equipped
Assist
Assist Fighting Spirit
Permanent +50% Recovery Limit↑ on self
★ Only active when Victory Wijaya is equipped

Level Up Bonus[]

Level Bonus
1 Soul Attack +700 ATK HP soul bonus +100 HP
5 Soul Attack +700 ATK HP soul bonus +100 HP
10 Soul Attack +700 ATK HP soul bonus +100 HP
15 Soul Attack +700 ATK HP soul bonus +100 HP
20 Soul Attack +700 ATK HP soul bonus +100 HP
Total Bonus Soul Attack +3.500 ATK HP soul bonus +500 HP

Notes

1st June 2021 Rebalance:

  • Ability 1
    • Iishamurga - Increased base DMG and DMG multiplier per buff, and reduced the cooldown by 2 turns
  • Abilities 2A/2B/2C
    • Kar Vega - Added Normal ATK Limit↑ (+50%), increased Follow-up cap from 75k to 200k but decreased the ATK↑ from +100% to +50%. Also reduced the cooldown from 8 to 7 turns, and increased the duration from 5 to 6 turns
    • Kar Urwi - Increased the Burst Cap↑ from +5% to +20%, and added an additional effect: distributes excess Burst Gauge to all allies, and removed HP consumption
    • Kar Shas - Reduced Special ATK↑ from +10% to +8%, but added stackable Taunt effect to self
  • Abilities 3A/3B/3C
    • Parla Shaera - Increased Vigor from +35.5% to +74.8%, increased Barrier from 2.000 HP to 3.000 HP, reduced the cooldown from 8 to 7 turns and increased the duration from 5 to 6 turns
    • Parla Yodin - Changed Counterattack from +20% ~ 120% to +40 ~ 80%, increased Endurance scaling, reduced the cooldown from 8 to 7 turns and increased the duration from 5 to 6 turns
    • Parla Amrta - Also applies Stacking ATK↑ and increased stacking value from +3% to +15%, increased healing amount from 1.500 HP to 2.000 HP, and added an additional effect: If healing self reaches 100% HP, then also heals all allies for 1.000 HP.
  • Passive
    • Kuru Akarla - Changed Combo Attack Rate↑ to Guaranteed Combo Attack, and increased Affliction RST↑

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