Quests are the main gameplay of Kamihime Project, and are broadly classified into four main categories, accessible through various means. All Quests require AP to activate, give Rank Points, Experience Points and Gems, and may drop various items, depending on their type. Magic Jewels are awarded for the first time Quests are cleared, and never again after - unlike Gems, they are a non-renewable resource.
If connection drops for any reason while any Quest is active, the Quest will be saved in account memory and replayable upon reconnection. Even if the Quest is an Event Quest and the reason for disconnection is the maintenance that removes the Event, it will STILL be possible to reconnect to the Quest after the Event has already ended to finish the Event in progress, and rewards will still be given.
Acessory quests cycle through the six elements every day, with sunday being a random element each wave. They are more difficult than standard SP Quests, but yield accessories that can be equipped to kamihime.
== Thunder (Monday) ==
Enemy
HP
Overdrive
Overdrive meter
Stage 1
Armaros
Rank 1
80.000
Moving March
Applies Double Attack Rate↑ to all allies
2
Rank 2
100.000
Rank 3
250.000
Rank 4
500.000
Penemue
Rank 1
60.000
Shocking Hand
Deals 1.5x DMG to 1 enemy
2
Rank 2
60.000
Rank 3
300.000
Rank 4
600.000
Tamiel
Rank 1
90.000
Wide Thunder
Deals 2x DMG to all enemies
3
Rank 2
120.000
Rank 3
300.000
Rank 4
800.000
Stage 2
Vedrfolnir
Rank 3
1.000.000
Lightning Phaser
Deals DMG to all enemies
2
Rank 4
2.000.000
Stage 3
Andromalius Furgal
Rank 1
700.000
Ascrepios
Remove buffs of all enemies and heals self for 60.000hp
3
Rank 2
1.200.000
(Normal) Depletion Shock
DMG all enemies and applies Depleted
2
(Raging) Lightning Siegel
DMG all enemies and applies Sealed
Rank 3
3.500.000
(Normal) Compendia Erect
Mode Gauge↑ (+30%)
2
(Raging) Lightning Schatzruhe
Deals 10x DMG to 1 enemy
Rank 4
5.500.000
(Normal) Castigo Shock
Deals 0.5x DMG to 3 random enemies
2
(Raging) Lightning Treasure
Deals 5x DMG to 3 random enemies
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Hati
700.000
15.000
10
2
Overdrive Deals 3x DMG (~4.500 DMG) to three random enemies
Storm Katze
400.000
7.500
10
2
Overdrive Heals all allies for 25% max HP
Ratatoskr
600.000
10.000
10
1
Overdrive Applies Combo Attack Rate↑ (240s. Stackable) to all allies
Battle 2
Urcaguary
5.000.000
20.000
10
4
Ability (First action) Cleanse all debuffs and applies DEF↑ (+15%. Permanent) to self
Normal Overdrive Deals ?x DMG to three random enemies Raging Overdrive Deals 3x DMG (~6.000 DMG) to three random enemies and heals self for 50.000 HP
Battle 3
Andromalius Fulgur
7.500.000
35.000
10
5
Overdrive Deals 30x DMG (~105.000 DMG) to all enemies
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Hati
750.000
15.000(?)
10(?)
1
Overdrive Deals ?x DMG (~6.000 DMG) to three random enemies
Storm Katze
600.000
7.500(?)
10(?)
2
Overdrive Heals all allies for 25% max HP.
Limit: 150.000 HP recovery(unsure about the limit)
Ratatoskr
600.000
10.000(?)
10(?)
2
Overdrive Applies ATK↓ (-??%) and -??% Burst Gauge↓ gain(3T).
Battle 2
Urcaguary
30.000
20.000(?)
OVER 9000!!!
2
Normal Overdrive Deals ?x DMG (~7.500) DMG to an enemy and -30 Burst Gauge↓ Raging Overdrive Deals ?x DMG (~5.000 DMG) to an enemy and heals self for 1000
NOTE: Due to EXTREME Defense, the most COMMON and EASY way to "cheese" it, is by summoning 2-3 eidolons!(which ignore the defense of the enemy when dealing damage.).
Alternatively, since reflect also ignores defense, Azazel (Awakened)'s ability to share her buffs is also an easy way to "cheese" if you have her, as are other Kamihime with reflect
Battle 3
Andromalius Fulgur
10.000.000
35.000(?)
10(?)
2
Ability (First action) Remove all affliction and apply Affliction RST↑(very strong) permanently(cannot dispell it)
Normal Overdrive
Deals -20% of current HP, to all enemies.
Raging Overdrive
Deals -20% of total HP, to all enemies.
Trigger Ability (10th turn and then every 5th turn afterwards, up to the 30th turns)
Deals ~2.500 DMG to all enemies + ~3.000 DMG for each active Affliction
Notes: Andromalius Fulgur normal attack instead apply a 3T random debuffs to all enemies.
She won't cast any affliction while she is stunned.
Andromalius Fulgur Effect list:
Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, Blinded, 500 DMG Scorched, 500 DMG Drowned, 500 DMG Curse, Depleted (2T)(unsure), Drowziness or Paralysis.
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Hati
800.000
?
10
2
Ability (When attacked) Deals damage 4 times randomly Overdrive ?
Storm Katze
700.000
7.500(?)
10
2
Ability (When attacked) Heals all allies for 10% max HP (70,000 cap)
Overdrive Heals all allies for 25% max HP (160,000 cap)
Ratatoskr
800.000
10.000(?)
10
1
Ability (When attacked) Applies ATK↓ (2T, stackable) to all enemies Overdrive Applies Damage cut to all allies
Battle 2
Wraith
6.500.000
?
10
5
Ability (First action) Applies Putrefied to all enemies which deals 20% of max HP per turn (5T) Ability (When stunned, once) Deals damage (~4,500) and applies Burst Gauge charge rate down to all enemies, 650,000 recoil damage to self
Overdrive Deals heavy damage (~12,000) to all enemies
Battle 3
Andromalius Fulgur
11.000.000
?
10
2
Ability (When no enemy uses an ability) Deals damage (~4,000) to all enemies and applies DEF↓ (5T). This ability has higher priority than Overdrive Ability (When enemies activate abilities of ALL 4 colors in a single turn)[T7 1] Permanently increases the number of OD charges needed to activate Overdrive by 1 (Can be used a max of 2 times). This ability has higher priority than Overdrive, but Overdrive can still be used the following turn since it does not consume charges
Normal Overdrive Deals damage (~4,000) to all enemies and applies Ability Seal (1T) Raging Overdrive Deals heavy damage (~9,000) randomly 4 times
↑Note: The 4 ability colors being Red, Yellow, Green and Blue. Triggering this ability can help reduce the difficulty of stage 3.
==Fire (Tuesday)==
Enemy
HP
Overdrive
Overdrive meter
Stage 1
Cyclops
Rank 1
80.000
Giga Savage
Deals 2x DMG to 1 enemy and applies ATK↑ (+50%) to self
2
Rank 2
100.000
Rank 3
250.000
Rank 4
500.000
Titan
Rank 1
60.000
Giga Savage
Deals 2x DMG to 1 enemy and applies ATK↑ (+50%) to self
2
Rank 2
60.000
Rank 3
300.000
Rank 4
600.000
Gigas
Rank 1
90.000
Giga Savage
Deals 2x DMG to 1 enemy and applies ATK↑ (+50%) to self
2
Rank 2
120.000
Rank 3
300.000
Rank 4
800.000
Stage 2
Tigernas
Rank 3
1.000.000
Flame Buster
Deals 1.5x DMG to 3 random enemies
2
Rank 4
2.000.000
Stage 3
Andromalius Fulham
Rank 1
700.000
Ascrepios
Remove buffs of all enemies and heals self for 60.000hp
3
Rank 2
1.200.000
(Normal) Depletion Flame
DMG all enemies and applies Depleted
2
(Raging) Burn Siegel
DMG all enemies and applies Sealed
Rank 3
3.500.000
(Normal) Compendia Flame
Mode Gauge↑ (+30%)
2
(Raging) Burn Schatzruhe
Deals 10x DMG to 1 enemy
Rank 4
5.500.000
(Normal) Castigo Flame
Deals 0.5x DMG to 3 random enemies
2
(Raging) Burn Treasure
Deals 5x DMG to 3 random enemies
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Lechsal
650.000
15.000
10
2
Overdrive Deals 2x DMG (~3.000 DMG) to all enemies
Gaddahl
600.000
15.000
10
2
Overdrive Deals 3x DMG (~4.500 DMG) to two random enemies an applies DEF↓ (-20%)
Katieu
600.000
15.000
10
3
Overdrive Deals 5x DMG (~7.500 DMG) to one enemy
Battle 2
Orthrus
4.000.000
17.500
10
2
Ability (Upon raging) Applies Fire RST↓ (-??%) and Scorched (4T. 500 DMG)
Normal Overdrive Deals 2x DMG (~3.500 DMG) to all enemies and applies Scorched (4T. 500 DMG) Raging Overdrive Deals 2x DMG (~3.500 DMG) to two random enemies. Scorched enemies take extra damage.
Battle 3
Andromalius Fulham
7.500.000
35.000
10
5
Overdrive Deals 30x DMG (~105.000 DMG) to all enemies
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Lechsal
700.000
20.000(?)
10(?)
2
Overdrive Deals ?x DMG (~2500 DMG) to all enemies
Gaddahl
700.000
20.000(?)
10(?)
2
Overdrive Deals ?x DMG (~4500 DMG) to 2 enemies
Katieu
750.000
20.000(?)
10(?)
3
Overdrive Deals ?x DMG (~6500 DMG) to 1 enemy
Battle 2
Orthrus
6.000.000
17.500(?)
10(?)
4
Ability Instead of attacking, applies ATK↑ (-??%)(stackable) until raging
Normal Overdrive Raise her Combo Attack Rate↑ (??%) and instantly enter Raging mode.
Raging Overdrive Deal ?x DMG (~? DMG) to 4 or 5 random targets. Damage varies depending of the number of ATK stacks (2 stacks can literally kill a Kami(or Soul) if target gets hit twice)
Lost Spirit (Trigered when stunned) Dispels all of her own buffs
Battle 3
Andromalius Fulham
10.000.000
35.000(?)
10(?)
2
Ability (First action) Remove all affliction and apply Affliction RST↑(very strong) permanently(cannot dispell it)
Normal Overdrive
Deals -20% of current HP, to all enemies.
Raging Overdrive
Deals -20% of total HP, to all enemies.
Trigger Ability (10th turn and then every 5th turn afterwards, up to the 30th turns)
Deals ~2.500 DMG to all enemies + ~3.000 DMG for each active Affliction
Notes: Andromalius Fulham normal attack instead apply a 3T random debuffs to all enemies.
She won't cast any affliction while she is stunned.
Andromalius Fulham Effect list:
Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, Blinded, 500 DMG Scorched, 500 DMG Drowned, 500 DMG Curse, Depleted (2T)(unsure), Drowziness or Paralysis.
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Lechsal
800.000
?
10
3
Overdrive Deals damage to all enemies Ability (When attacked): Deals damage (~1,500) to all enemies
Gaddahl
800.000
?
10
3
Overdrive Applies DEF↓ (10T) to all enemies Ability (When attacked): Applies ATK↓ (3T, stackable) to all enemies
Katieu
800.000
?
10
3
Overdrive ? Ability (When attacked): Deals damage (~4,000) to a random enemy
Battle 2
Ronove
6.000.000
?
10
3
Ability (First action) Enter raging mode (fill mode gauge) Ability (Normal mode and 3+ enemies activate burst) Deals heavy damage to all enemies Ability (Raging mode and enemies activate Full Burst) Deals heavy damage to all enemies and sets mode gauge to 0
Overdrive Deals damage to all enemies and applies Depleted (2T)
Battle 3
Andromalius Fulham
11.000.000
?
10
2
Ability (When no enemy uses an ability) Deals damage (~4,000) to all enemies and applies DEF↓ (5T). This ability has higher priority than Overdrive Ability (When enemies activate abilities of ALL 4 colors in a single turn)[F7 1] Permanently increases the number of OD charges needed to activate Overdrive by 1 (Can be used a max of 2 times). This ability has higher priority than Overdrive, but Overdrive can still be used the following turn since it does not consume charges
Normal Overdrive Deals damage (~4,000) to all enemies and applies Ability Seal (1T) Raging Overdrive Deals heavy damage (~9,000) randomly 4 times
↑Note: The 4 ability colors being Red, Yellow, Green and Blue. Triggering this ability can help reduce the difficulty of stage 3.
== Water (Wednesday) ==
Enemy
HP
Overdrive
Overdrive meter
Stage 1
Vodyanoi
Rank 1
80.000
Aqua Frog
All allies' ATK↑ (+100%)
1
Rank 2
100.000
Rank 3
250.000
Rank 4
500.000
Nereid
Rank 1
60.000
Prep Attack
Deals 1.5x DMG to all enemies
2
Rank 2
60.000
Rank 3
300.000
Rank 4
600.000
Afanc
Rank 1
90.000
Prep Attack
Deals 3x DMG to 1 enemy
3
Rank 2
120.000
Rank 3
300.000
Rank 4
800.000
Stage 2
Sea Hydra
Rank 3
1.000.000
Sea Blast
Deals 0.5x DMG 8 times to random enemies
2
Rank 4
2.000.000
Stage 3
Andromalius Aqua
Rank 1
700.000
Ascrepios
Remove buffs of all enemies and heals self for 60.000hp
3
Rank 2
1.200.000
(Normal) Depletion Bubble
DMG all enemies and applies Depleted
2
(Raging) Stream Siegel
DMG all enemies and applies Sealed
Rank 3
3.500.000
(Normal) Compendia Bubble
Mode Gauge↑ (+30%)
?
(Raging) Stream Schatzruhe
Deals 10x DMG to 1 enemy
Rank 4
5.500.000
(Normal) Castigo Bubble
Deals 0.5x DMG to 3 random enemies
2
(Raging) Sream Treasure
Deals 5x DMG to 3 random enemies
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Krirtu
650.000
12.500
10
3
Overdrive Deals 1x DMG (~1.250 DMG) twice to all enemies
Oannes
600.000
10.000
10
1
Overdrive Applies ATK↑ and DEF↑ (+10%. 240s. Stackable) to all allies
Apsasu
600.000
7.500
10
1
Overdrive Applies ATK↓ (5T. Stackable) and -10% Burst Gauge↓ to all enemies
Battle 2
Scylla
4.000.000
25.000
10
2
Ability (HP bellow 5%) Applies Ability Seal (5T) and Burst Seal (5T) to all enemies and deals 200.000 DMG to self
Normal Overdrive Deals 0.6x DMG (~1.500 DMG) to six random enemies and applies Burst Gauge↓ (-20%) to all enemies Raging Overdrive Deals 3x DMG (~7.500 DMG) to all enemies and applies Ability Seal (3T)
Battle 3
Andromalius Aqua
7.500.000
35.000
10
5
Overdrive Deals 30x DMG (~105.000 DMG) to all enemies
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Krirtu
800.000
12.500(?)
10(?)
2
Overdrive Deals ?x DMG (~6.000 DMG) to all enemies.
Recoil 240.000 DMG to self.
Oannes
800.000
10.000(?)
10(?)
1
Overdrive Deals ?x DMG (~10.000 DMG) to an enemy.
Recoil 160.000 DMG to self.
Apsasu
550.000
7.500(?)
10(?)
2
Overdrive Fully recover her HP, then copy the HP of the first monster.(Max 550.000)
Note: If she is the ONLY remaining monster; she will deplete her HP to 0.
Battle 2
Scylla
6.000.000
25.000(?)
10(?)
1
Normal Overdrive Deals ?x DMG (~4.500) 5 times to random enemies.
Recoil 600.000 DMG to self. Raging Overdrive Deals ?x DMG (~5.000 DMG) to all enemies.
Recoil 600.000 DMG to self.
Battle 3
Andromalius Aqua
10.000.000
35.000(?)
10(?)
2
Ability (First action) Remove all affliction and apply Affliction RST↑(very strong) permanently(cannot dispell it)
Normal Overdrive
Deals -20% of current HP, to all enemies.
Raging Overdrive
Deals -20% of total HP, to all enemies.
Trigger Ability (10th turn and then every 5th turn afterwards, up to the 30th turns)
Deals ~2.500 DMG to all enemies + ~3.000 DMG for each active Affliction
Notes: Andromalius Aqua normal attack instead apply a 3T random debuffs to all enemies.
She won't cast any affliction while she is stunned.
Andromalius Aqua Effect list:
Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, Blinded, 500 DMG Scorched, 500 DMG Drowned, 500 DMG Curse, Depleted (2T)(unsure), Drowziness or Paralysis.
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Krirtu
900.000
?
10
2
Overdrive Deals ?x DMG (~3500 DMG) to all enemies and 20% max HP as recoil damage to self Ability (When attacked): Deals damage (~4,000) to all enemies and 20% max HP as recoil damage to self
Oannes
900.000
?
10
1
Overdrive ? Ability (When attacked): Deals damage (~3,000) 4 times randomly and 20% max HP as recoil damage to self
Apsasu
700.000
?
10
3
Overdrive Heals all allies for 20% of their max HP Ability (When attacked): Heals all allies for 10% of their max HP
Battle 2
Umu Dabrutu
6.500.000
?
10
5
Ability (First action) Applies Drowned to all enemies which deals 20% of max HP per turn (4T) Ability (When stunned, once) Deals ?x DMG (~3250 DMG) and applies Dizzy (3T) to all enemies, 650,000 recoil damage to self
Overdrive Deals very heavy damage (~13,000) to all enemies
Battle 3
Andromalius Aqua
11.000.000
?
10
2
Ability (When no enemy uses an ability) Deals damage (~4,000) to all enemies and applies DEF↓ (5T). This ability has higher priority than Overdrive Ability (When enemies activate abilities of ALL 4 colors in a single turn)[Wa7 1] Permanently increases the number of OD charges needed to activate Overdrive by 1 (Can be used a max of 2 times). This ability has higher priority than Overdrive, but Overdrive can still be used the following turn since it does not consume charges
Normal Overdrive Deals damage (~4,000) to all enemies and applies Ability Seal (1T) Raging Overdrive Deals heavy damage (~9,000) randomly 4 times
↑Note: The 4 ability colors being Red, Yellow, Green and Blue. Triggering this ability can help reduce the difficulty of stage 3.
== Wind (Thursday) ==
Enemy
HP
Overdrive
Overdrive meter
Stage 1
Sparna
Rank 1
80.000
Prep Attack
All allies' ATK↑ (C Frame +75%)
2
Rank 2
100.000
Rank 3
250.000
Rank 4
500.000
Gurr
Rank 1
60.000
Prep Attack
All allies' ATK↑ (A Frame +70%)
2
Rank 2
60.000
Rank 3
300.000
Rank 4
600.000
Jatayu
Rank 1
90.000
Prep Attack
All allies' ATK↑ (B Frame +80%)
2
Rank 2
120.000
Rank 3
300.000
Rank 4
800.000
Stage 2
Tlazolteotl
Rank 3
1.000.000
Gale Charge
Deals 1.5x DMG to all enemies and applies ATK↑ (C Frame +30%) to self
3
Rank 4
2.000.000
Stage 3
Andromalius Aura
Rank 1
700.000
Ascrepios
Remove buffs of all enemies and heals self for 60.000hp
3
Rank 2
1.200.000
(Normal) Depletion Wind
DMG all enemies and applies Depleted
2
(Raging) Tempest Siegel
DMG all enemies and applies Sealed
Rank 3
3.500.000
(Normal) Compendia Wind
Mode Gauge↑ (+30%)
?
(Raging) Tempest Schatzruhe
Deals 10x DMG to 1 enemy
Rank 4
5.500.000
(Normal) Castigo Wind
Deals 0.5x DMG to 3 random enemies
2
(Raging) Tempest Treasure
Deals 5x DMG to 3 random enemies
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Werecat
500.000
20.000
10
6
Overdrive Deals 10x DMG (~20.000 DMG) to five random enemies
Typhoon
450.000
10.000
10
2
Overdrive Applies DMG Cut (50%. 1 time) to all allies
Senri
450.000
10.000
10
2
Overdrive Deals 1,5x DMG (~1.500 DMG) to all enemies and gives 2 Overdrive Charges to first ally
Battle 2
Batsquatch
5.000.000
20.000
10
3
Ability (Turn 5 and 10) Applies ATK↑ (+25%?) and Wind ATK↑ (+25%?) 180sec. to self
Normal Overdrive Deals 2,5x DMG (~5.000 DMG) to three random enemies and applies Combo Attack Rate↑ 255sec. to self (Stackable) Raging Overdrive Deals DMG to all enemies based on number of buffs and applies ATK↑ 250sec. to self (Stackable)
Battle 3
Andromalius Aura
7.500.000
35.000
10
5
Overdrive Deals 30x DMG (105.000 DMG) to all enemies
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Senri
700.000(?)
20.000(?)
10(?)
1
Overdrive Applies Dizzy (2T) randomly 3 times.
Typhoon
750.000(?)
10.000(?)
10(?)
1
Overdrive Deals ?x DMG (~900 DMG) to all enemies and cleanse 1 debuff from all allies.
Werecat
750.000(?)
10.000(?)
10(?)
1
Overdrive Deals ?x DMG (~5.500 DMG) to 3 enemies.
Battle 2
Batsquatch
5.000.000
20.000
10
2
Normal Overdrive Deals ?x DMG (~8.500(?) DMG) randomly 3 times. Applies ??% ATK↓(?T) and Scorched (50.000 DMG)(?T) to self. Raging Overdrive Deals ?x DMG (~5.500(?) DMG) to all enemies. Applies ??% ATK↓(?T), ??% DEF↓(?T) and Scorched (50.000 DMG)(?T) to self. Air Cooling (Triggered Ability, trigger unkown but possibly when HP drops below 30%) Effect not confirmed, but seems to remove a (random?) debuff Note: Her triggered ability has higher priority than her overdrive.
Battle 3
Andromalius Aura
10.000.000
35.000(?)
10(?)
2
Ability (First action) Remove all affliction and apply Affliction RST↑(very strong) permanently(cannot dispell it)
Normal Overdrive
Deals -20% of current HP, to all enemies.
Raging Overdrive
Deals -20% of total HP, to all enemies.
Trigger Ability (10th turn and then every 5th turn afterwards, up to the 30th turns)
Deals ~2.500 DMG to all enemies + ~3.000 DMG for each active Affliction
Notes: Andromalius Aura normal attack instead apply a 3T random debuffs to all enemies.
She won't cast any affliction while she is stunned.
Andromalius Aura Effect list:
Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, Blinded, 500 DMG Scorched, 500 DMG Drowned, 500 DMG Curse, Depleted (2T)(unsure), Drowziness or Paralysis.
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Werecat
800.000
High
10
6
Overdrive Deals damage 5 times randomly Ability (When attacked): Deals ?x DMG (~6,250 DMG) to an enemy
Typhoon
750.000
?
10
3
Overdrive Applies DEF↓ (10T) to all enemies Ability (When attacked): Applies ATK↓ (3T, stackable) to all enemies
Senri
800.000
?
10
3
Overdrive Deals damage (~1,500) to all enemies and grants 2 overdrive charges (?) Ability (When attacked): Grants 2 overdrive charges to the first position ally
Battle 2
Copia
6.000.000
?
10
3
Ability (First action) Enter raging mode (fill mode gauge) Ability (Normal mode and 3+ enemies activate burst) Deals heavy damage 4 times randomly Ability (Raging mode and 3+ enemies activate burst) Deals heavy damage to all enemies and sets mode gauge to 0
Overdrive Deals damage to all enemies and applies Depleted (2T)
Battle 3
Andromalius Aura
11.000.000
?
10
2
Ability (When no enemy uses an ability) Deals damage (~4,000) to all enemies and applies DEF↓ (5T). This ability has higher priority than Overdrive Ability (When enemies activate abilities of ALL 4 colors in a single turn)[Wi7 1] Permanently increases the number of OD charges needed to activate Overdrive by 1 (Can be used a max of 2 times). This ability has higher priority than Overdrive, but Overdrive can still be used the following turn since it does not consume charges
Normal Overdrive Deals damage (~4,000) to all enemies and applies Ability Seal (1T) Raging Overdrive Deals heavy damage (~9,000) randomly 4 times
↑Note: The 4 ability colors being Red, Yellow, Green and Blue. Triggering this ability can help reduce the difficulty of stage 3.
== Light (Friday) ==
Enemy
HP
Overdrive
Overdrive meter
Stage 1
Tefnut
Rank 1
80.000
Glow Slash
Deals 1.5x DMG to 2 random enemies
2
Rank 2
100.000
Rank 3
250.000
Rank 4
500.000
Khnum
Rank 1
60.000
Fountain
Deals 1.5x Water DMG to all enemies
3
Rank 2
60.000
Rank 3
300.000
Rank 4
600.000
Serket
Rank 1
90.000
Light Poison
Deals 1x DMG to all enemies and applies Poisoned
2
Rank 2
120.000
Rank 3
300.000
Rank 4
800.000
Stage 2
Pegasus
Rank 3
1.000.000
?
Deals 1x DMG to all enemies and applies Cursed(3 Turns)
3
Rank 4
2.000.000
Stage 3
Andromalius Lumen
Rank 1
700.000
Ascrepios
Remove buffs of all enemies and heals self for 60.000hp
3
Rank 2
1.200.000
(Normal) Depletion Ray
DMG all enemies and applies Depleted
2
(Raging) Luce Siegel
DMG all enemies and applies Sealed
Rank 3
3.500.000
(Normal) Compendia Ray
Mode Gauge↑ (+30%)
?
(Raging) Luce Schatzruhe
Deals 10x DMG to 1 enemy
Rank 4
5.500.000
(Normal) ?
Deals 0.5x DMG to 3 random enemies
2
(Raging) ?
Deals 5x DMG to 3 random enemies
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Al-mi raj
700.000
15.000
20
2
Overdrive Deals 2,5x DMG (~3.750 DMG) to all enemies
Satyr
500.000
10.000
10
2
Overdrive Deals 1x DMG (~1.000 DMG) to all enemies and applies Dizziness (5T)
Zantman
450.000
5.000
10
1
Overdrive Applies a random effect (See notes) to all participants
Battle 2
Unicorn
5.000.000
15.000
10
3
Ability (First action and then every 5th turn) Deals 1x DMG to all enemies
Normal Overdrive Deals ?x DMG to all enemies and applies Poisoned, Putrefied and Depleted Raging Overdrive Deals 2,5x DMG (~3.750 DMG) to all enemies and applies DEF↓ (10T. Stackable)
Battle 3
Andromalius Lumen
7.500.000
35.000
10
5
Overdrive Deals 30x DMG (105.000 DMG) to all enemies
Zantman Effect list:
Enemy side: ATK↑ (Stackable), DEF↑, 10% Regeneration, 50.000 HP Barrier or +1 Overdrive Charge
Player side (Debuff for 3T unless specified): ??% ATK↓, ??% DEF↓(4T), Affliction RST↓(4T), -20 Burst Gauge, ??% Combo Attack Rate↓(4T), Blinded(4T), 1.000 DMG Scorched, 1.000 DMG Drowned or Depleted
|}
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Al-mi raj
700.000
15.000
20
2
Overdrive Deals random DMG twice.(~? DMG)
Satyr
500.000
10.000
10
1
Overdrive Deals 1x DMG (~1.000 DMG) to all enemies and applies Dizziness (5T)
Zantman
450.000
5.000
10
1
Overdrive Applies a random effect (See notes) to all participants
Battle 2
Unicorn
5.000.000
15.000
10
3
Normal Overdrive Deals ?x DMG (~? DMG) to all enemies and apply curse (?T) Raging Overdrive Deals ?x DMG (~? DMG) 2 times, depending to the number of debuff to the target.
If there is no debuff on the target. The damage will be reduced to 0.
Immune Lively (Trigger Ability, trigger unknown)
Remove all affliction and apply Affliction RST↑ (strong?) permanently (cannot dispell it)
Battle 3
Andromalius Lumen
10.000.000
35.000(?)
10(?)
2
Ability (First action) Remove all affliction and apply Affliction RST↑(very strong) permanently(cannot dispell it)
Normal Overdrive
Deals -20% of current HP, to all enemies.
Raging Overdrive
Deals -20% of total HP, to all enemies.
Trigger Ability (10th turn and then every 5th turn afterwards, up to the 30th turns)
Deals ~2.500 DMG to all enemies + ~3.000 DMG for each active Affliction
Zantman Effect list:
Enemy side: ??% ATK↑ (Stackable), ??% DEF↑ (Stackable), 10% Regeneration, 50.000 HP Barrier or +1 Overdrive Charge
Player side (Debuff for 3T unless specified): ??% ATK↓, ??% DEF↓ (4T), Affliction RST↓ (4T), -20 Burst Gauge, ??% Combo Attack Rate↓ (4T), Blinded (4T), 1.000 DMG Scorched, 1.000 DMG Drowned or Depleted
Notes: Andromalius Lumen normal attack instead apply a 3T random debuffs to all enemies.
She won't cast any affliction while she is stunned.
Andromalius Lumen Effect list:
Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, Blinded, 500 DMG Scorched, 500 DMG Drowned, 500 DMG Curse, Depleted (2T)(unsure), Drowziness or Paralysis
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Al-mi raj
800.000
?
20
3
Overdrive Deals damage randomly 2 times Ability (When attacked): Deals damage to all enemies
Satyr
800.000
?
10
3
Overdrive Deals damage to all enemies and applies Dizzy (5T) Ability (When attacked): Deals damage randomly 3 times
Sandman
750.000
?
10
1
Overdrive Applies a random harmful effect to all enemies and a random beneficial effect to all allies [L7 1] Ability (When attacked): Applies a random harmful effect to all enemies
Battle 2
Rayak
6.000.000
?
10
3
Ability (First action) Enter raging mode (fill mode gauge) Ability (Normal mode and 3+ enemies activate burst) Apply Doom (2T) to all enemies Ability (Raging mode and 3+ enemies activate burst) Deals heavy damage to all enemies and sets mode gauge to 0
Overdrive Deals damage to all enemies and applies Depleted (2T)
Battle 3
Andromalius Lumen
11.000.000
?
10
2
Ability (When no enemy uses an ability) Deals damage (~4,000) to all enemies and applies DEF↓ (5T). This ability has higher priority than Overdrive Ability (When enemies activate abilities of ALL 4 colors in a single turn)[L7 2] Permanently increases the number of OD charges needed to activate Overdrive by 1 (Can be used a max of 2 times). This ability has higher priority than Overdrive, but Overdrive can still be used the following turn since it does not consume charges
Normal Overdrive Deals damage (~4,000) to all enemies and applies Ability Seal (1T) Raging Overdrive Deals heavy damage (~9,000) randomly 4 times
Enemy side: ATK↑ (Stackable), DEF↑, 10% Regeneration, 50.000 HP Barrier or +1 Overdrive Charge
Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, -20% Burst Gauge, Combo Attack Rate↓, Blinded, 1.000 DMG Scorched (2T), 1.000 DMG Drowned or Depleted (2T)
↑Note: The 4 ability colors being Red, Yellow, Green and Blue. Triggering this ability can help reduce the difficulty of stage 3.
== Dark (Saturday) ==
Enemy
HP
Overdrive
Overdrive meter
Stage 1
Imp
Rank 1
80.000
Full Slide
Deals 1.5x DMG to all enemies
3
Rank 2
100.000
Rank 3
250.000
Rank 4
500.000
Alp
Rank 1
60.000
Moon Slicer
Deals 2x DMG to one enemy
2
Rank 2
60.000
Rank 3
300.000
Rank 4
600.000
Banshee
Rank 1
90.000
Obsession
Applies Dizzy to one enemy
1
Rank 2
120.000
Rank 3
300.000
Rank 4
800.000
Stage 2
Headless King
Rank 3
1.000.000
Dark Slash
Deals 5x DMG to one enemy
4
Rank 4
2.000.000
Stage 3
Andromalius Umbra
Rank 1
700.000
Ascrepios
Remove buffs of all enemies and heals self for 60.000hp
3
Rank 2
1.200.000
(Normal) Depletion Shadow
DMG all enemies and applies Depleted
2
(Raging) Curse Siegel
DMG all enemies and applies Sealed
Rank 3
3.500.000
(Normal) Compendia Shadow
Mode Gauge↑ (+30%)
2
(Raging) Curse Schatzruhe
Deals 10x DMG to 1 enemy
Rank 4
5.500.000
(Normal) ?
Deals 0.5x DMG to 3 random enemies
2
(Raging) ?
Deals 5x DMG to 3 random enemies
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Spriggan
700.000
7.500
10
2
Overdrive Deals 2x DMG (~1.500 DMG) to all enemies and applies ATK↑ (+5%. 240s. Stackable) to all allies
Boogeyman
550.000
7.500
10
3
Overdrive Deals 3x DMG (~2.250 DMG) to two random enemies and applies Doomed (1T)
Lycanthrope
550.000
7.500
10
2
Overdrive Deals 1x DMG (~750 DMG) to four random enemies and applies Combo Rate↑ (240s. Stackable) to all allies
Battle 2
Frankenstein
4.000.000
17.000
10
3
Ability (Turn 3, 6 and 10) Mode Gauge↑
Normal Overdrive Deals 1.8x DMG (~3.000 DMG) to two random enemies Raging Overdrive Deals 6x DMG (~10.200 DMG) to all enemies
Battle 3
Andromalius Umbra
7.500.000
35.000
10
5
Overdrive Deals 30x DMG (~105.000 DMG) to all enemies
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Spriggan
700.000(?)
7.500(?)
10(?)
2
Overdrive Deals ?x DMG (~? DMG) to all enemies and applies ATK↑ (+?%. 240s. Stackable) to all allies
Boogeyman
550.000(?)
7.500(?)
10(?)
3
Overdrive Deals ?x DMG (~? DMG) to an enemy and apply Doom(2T)
This need some updates later on
Lycanthrope
550.000(?)
7.500(?)
10(?)
2
Overdrive Deals ?x DMG (~? DMG) to four random enemies and applies Combo Rate↑ (240s. Stackable) to all allies
Battle 2
Frankenstein
4.000.000
17.000
10
3
Ability (Turn 3, 6 and 10) Mode Gauge↑
Normal Overdrive Deals ?x DMG (~? DMG), applies ?% DEF(2T) and Taunt(2T) Raging Overdrive Deals ?x DMG (~? DMG), applies ATK↑ (180s.) to self
Battle 3
Andromalius Umbra
10.000.000
35.000(?)
10(?)
2
Ability (First action) Remove all affliction and apply Affliction RST↑(very strong) permanently(cannot dispell it)
Normal Overdrive
Deals -20% of current HP, to all enemies.
Raging Overdrive
Deals -20% of total HP, to all enemies.
Trigger Ability (10th turn and then every 5th turn afterwards, up to the 30th turns)
Deals ~2.500 DMG to all enemies + ~3.000 DMG for each active Affliction
Notes: Andromalius Umbra normal attack instead apply a 3T random debuffs to all enemies.
She won't cast any affliction while she is stunned.
Andromalius Umbra Effect list:
Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, Blinded, 500 DMG Scorched, 500 DMG Drowned, 500 DMG Curse, Depleted (2T)(unsure), Drowziness or Paralysis.
|}
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Battle 1
Spriggan
750.000
?
10
2
Ability (When attacked): Deals ?x DMG (~2500 DMG) to all enemies Overdrive Deals damage to all enemies and applies ATK↑ to all allies (Stackable, 240 sec)
Boogeyman
750.000
?
10
3
Ability (When attacked): Applies DEF↓ and Affliction RST↓ (2T) to all enemies Overdrive Deals damage to 2 random enemies and applies Doom (2T)
Lycanthrope
800.000
?
10
2
Ability (When attacked): Deals ?x DMG (~4500 DMG) to an enemy Overdrive Deals damage randomly 4 times and applies Combo Attack Rate↑ to all allies (Stackable, 240 sec)
Battle 2
Jaculus
6.500.000
?
10
5
Ability (First action) Applies Poison to all enemies which deals 20% of max HP per turn (4T) Ability (When stunned, once) Deals damage and applies Dizzy (3T) to all enemies, 650,000 recoil damage to self Ability (Raging mode and 3+ enemies activate burst) Deals heavy damage to all enemies and sets mode gauge to 0
Overdrive Deals very heavy damage (~13,000) to all enemies
Battle 3
Andromalius Umbra
11.000.000
?
10
2
Ability (When no enemy uses an ability) Deals damage (~4,000) to all enemies and applies DEF↓ (5T). This ability has higher priority than Overdrive Ability (When enemies activate abilities of ALL 4 colors in a single turn)[D7 1] Permanently increases the number of OD charges needed to activate Overdrive by 1 (Can be used a max of 2 times). This ability has higher priority than Overdrive, but Overdrive can still be used the following turn since it does not consume charges
Normal Overdrive Deals damage (~4,000) to all enemies and applies Ability Seal (1T) Raging Overdrive Deals heavy damage (~9,000) randomly 4 times
↑Note: The 4 ability colors being Red, Yellow, Green and Blue. Triggering this ability can help reduce the difficulty of stage 3.
== Raids Quests==
Infernal Onslaught
Difficulty
AP Cost
Material Cost
Min Rank
Standard
10
1
Expert
15
11
Ultimate
30
3 Prison of Fire, Idea Core
31
Ragnarok
50
3 Blaze Gem Idea Regalia
51
Boss details
Prison of Fire, Disaster
HP
ATK
DEF
DMG
Overdrive meter
Standard
600.000
3.000
10
300
4
Expert
1.250.000
9.200
10
920
4
Abilities
Normal Overdrive
Disorted Fire God
Applies ATK↑ to self (+60%)
Raging Overdrive
Hellfire Extinguisher
Deals 0.9x DMG to all enemies and applies ATK↓ and DEF↓ (C Frame -20%)
Normal Overdrive #1 Deals 1, 5x DMG (~2.000 DMG) to all enemies and applies DEF↓ (-20%) & Fire RST↓ (-20%)
Normal Overdrive #2 Deals 2, 2x DMG (~3.000 DMG) to one enemy and applies ATK↑ (+75%) to self Raging Overdrive Deals 5x DMG (~9.000 DMG) to all enemies
Guaranteed drop to the player that starts the quest.
Boss details
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Blaze Type Calamity α
35.000.000
?
10
0
Prison Fire Explosion (Hit by a normal attack/burst) Deals ~1.000 DMG to all enemies and applies DEF↓
Prison of Fire Catastrophe
125.000.000
?
10
2
Pattern I (9T and under)
Scatter Firewood (Normal Overdrive) Deals moderate Fire DMG (~3.000) to 3 random enemies and applies Fire ATK↑ to self Burning Disaster Vortex (Raging Overdrive) Deals ~5.000 DMG to all enemies
Pattern II (10T and onwards)
Extreme Inflammation (Both adds alive + OD Meter Full) Deals very high Fire DMG (~15.000) DMG to all enemies Geothermal Explosion (α is dead + OD Meter Full) Deals high Fire DMG to all enemies (~7.000) to all enemies Explosive Fangs (β is dead + OD Meter Full) Deals high Fire DMG to 2 random enemies Light Flame (?) (If both α and β are dead (once)) Cleanse all debuffs from self and applies Affliction RST↑ (Permanent)
Blaze Type Calamity β
35.000.000
?
10
0
Flourocarbon Cutting (Hit by a normal attack/burst) Deals weak Fire DMG (~1.000) DMG to all enemies and applies ATK↓
Note:
General consensus is to ignore the Adds and focus only on the Main Boss.
Rewards
Silver
Gold
Platinum
Holy Crystal of Light
Relic Fragment
Blaze Relic Magna Cravis
Dragon Bone of Heliolatry
Blaze Gem Fragment
Phantom Weapon*
Flame Rune
Blaze Gem Idea Regalia*
Energy Seed
Prison of Fire, Idea Core
(*) Rare drop
Fatal Creeping Ice
Difficulty
AP Cost
Material Cost
Min Rank
Standard
10
1
Expert
15
11
Ultimate
30
3 Prison of Ice, Idea Core
31
Ragnarok
50
3 Blizzard Gem Idea Regalia
51
Boss details
Prison of Ice, Disaster
Difficulty
HP
ATK
DEF
Overdrive Meter
Standard
450.000
3.300
10
3
Expert
800.000
10.000
10
3
Abilities
Normal Overdrive ( Diamond Veil ) Applies DEF↑ (+100%) to self
Raging Overdrive ( Glacier Tears ) Deals 0.2x DMG to 4 random enemies
Ability ( Crystal Pillar ) Deals 2x DMG to one enemy
Normal Overdrive Deals 2x DMG (~4.600 DMG) to 2 random enemies and applies DEF↑ (+100%) to self
Raging Overdrive Deals 5x DMG (~11.500 DMG) to 1 enemy Harpist Sleet (Upon raging) Deals 3x DMG (~6.900 DMG) to all enemies. Applies Water RST↓ (-50%) to enemies and DMG Cut (50%. 5 times) to self Diamond Prod (During Rage Phase) Deals 1.8x DMG (~4.140 DMG) to 3 random enemies Reptile Kwazulu (HP Below 30%) Deals 10x DMG (~24.000 DMG) to 2 random enemies
Notes:
Harpist Sleet - Ice Catastrophe will cast it whenever she enrages. Even if her overdrive meter is full she will cast Harpist Sleet instead and still consume the orbs. It can be used during Stun Phase.
Diamond Prod - Only used during Raging Phase. She replaces her normal attacks with this ability.
Ice Catastrophe with 30% HP
Reptile Kwazulu - Uses it once per fight, when her HP drops bellow 30%. In the event she enrages and her HP drops to below 30% in the same turn, she will cast Harpist Sleet first and then Reptile Kwazulu. It can also be used during Stun Phase.
On 1st July 2018 update, she received a buff to her base stats:
HP increased to 21.000.000, up from 20.000.000
ATK increased to 23.000, up from 15.000
On 24th July 2018 update, she was once again buffed and her phases (Normal, Raging and Stunned) lasts much longer.
Guaranteed drop to the player that starts the quest.
Boss details
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Prison of Ice Catastrophe
120.000.000
?
10
3
Normal Overdrive - Deals ~3.500 DMG to 3 random enemies and applies DEF↑ to all allies
Rage Overdrive Deals 4.500~5.000 DMG to 5 random enemies Trigger (If no enemy is Dizzied) Deals ~1.000 DMG to all enemies and applies Dizzy 3T Trigger (At least 1 enemy is Dizzied) Deals ~1.000 DMG to all enemies and applies Drowsiness 3T Trigger (First Action after receiving Water ATK↑) Deals ~13.000 DMG to all enemies and cleanses all ally's debuffs. One time only.
Frostbite Type Calamity γ
30.000.000
?
10
2
Overdrive Deals ~1.000 DMG to all enemies and applies ATK↓
Special (Default Action) Applies DMG Cut to all allies Triggered Ability (Below 50% HP) Applies Water ATK↑ (unremovable) on Main Boss. One time only.
Note:
It's recommended to kill Calamity γ first.
Rewards
Silver
Gold
Platinum
Holy Crystal of Light
Relic Fragment
Blizzard Relic Magna Cravis
Dragon Bone of Ice
Blizzard Gem Fragment
Phantom Weapon*
Frozen Rune
Blizzard Gem Idea Regalia*
Energy Seed
Prison of Ice, Idea Core
(*) Rare drop
Brutal Gale
Difficulty
AP Cost
Material Cost
Min Rank
Standard
10
1
Expert
15
11
Ultimate
30
3 Prison of Wind, Idea Core
31
Ragnarok
50
3 Gale Gem Idea Regalia
51
Boss details
Prison of Wind, Disaster
Difficulty
HP
ATK
DEF
Overdrive Meter
Standard
500.000
2.800
8
2
Expert
1.000.000
8.900
8
2
Abilities
Normal Overdrive ( Providence of the Moon ) Deals 1.5x DMG to 1 enemy
Raging Overdrive #1 ( Wind Whirling Jab ) Deals 0.6x DMG to 2 random enemies and applies Combo Attack Rate↑ to self
Raging Overdrive #2 ( Triple Silver Flower Flash ) Deals 0.7x DMG to 3 random enemies
Notes:
Unlike other Disasters bosses, wind disaster does not have any abilities.
She has unusual high affliction resistance. Characters that rely on afflictions, like Mordred, are not recommended for this quest.
Normal Overdrive Deals x4,5 DMG (~10.575 DMG) and applies Energy Drain (10x of damage dealt) to self
Raging Overdrive #1 Deals 1,8x DMG (~4.230 DMG) to 5 random enemies and applies Combo Attack Rate↑ to self Raging Overdrive #2 Deals 2x DMG (~4.700 DMG) to all enemies, and applies ATK↓ (A Frame -35%) and Dizzy
Notes:
Unlike other Disasters bosses, wind disaster does not have any abilities.
She has unusual high affliction resistance. Characters that rely on afflictions, like Mordred, are not recommended for this quest.
Guaranteed drop to the player that starts the quest.
Boss details
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Stom Type Calamity α
25.000.000
?
10
-
Special I (Blue ability used) Cleanses all debuffs on all allies
Special II (Green ability used) Applies HP Cut (-20%) to all enemies
Special III (Yellow ability used) Applies DMG Cut (20%) to all allies
Special IV (Red ability used) Heals 150.000 HP to all allies
Attack Priority I > II > III > IV
Prison of Wind Catastrophe
120.000.000
?
10
2
Normal Overdrive Deals 4.000~5.000 DMG all enemies, and applies ATK↓ and Dizyness
Rage Overdrive Deals 4.000~5.000 DMG to 6 random enemies and applies Energy Drain to self
Special I (If all enemies are affected by Pollen + Charge Max) Deals DMG to all enemies based on number of Pollen stacks and removes all stacks
Special II (Both minions dead) Applies Combo Attack Rate↑ to self. Refreshes if expired or dispelled
Storm Type Calamity β
25.000.000
?
10
-
Special (Default Action) Applies Scales to three random enemies
Notes
It is recommended to defeat both minions first.
Pollen may prevent unit from attacking like Dizzy. Chance increases as stack increases. Also increases dmg received from Main Boss. All stacks can be removed at once by Bursting, provided the unit manage to pull off the Burst or by letting the Main Boss with her Special I.
Note: Main Boss is extremely resistant to debuff like her weaker variants, but the minions are vulnerable to debuffs.
Guaranteed drop to the player that starts the quest.
Boss details
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Lightning Type Calamity γ
48.000.000
?
10
3
Normal Burst Sets all allies Mode Gauge to max
Rage Burst Deals Thunder DMG to all enemies and applies Mode Gauge Reduction↓ (1T). Adds one Overdrive Orb to main boss (Only occurs if Main Boss is Raging).
Trigger I (First Turn) Sets all allies Mode Gauge to max
Trigger II (Used in place of Normal Attack (If self is Raging + Main Boss is Stunned)) Heals main boss for 150k
Trigger III (Used in place of Normal Attack (If both self and Main Boss is Raging) Adds one Overdrive Orb to Main Boss
Trigger IV (Used in place of Normal Attack (If self is Raging + Main Boss is in Normal Mode) Increases Main Boss' Mode Gauge
Prison of Thunder Catastrophe
120.000.000
?
10
4
Normal Overdrive Deals 4.000~5.000 DMG all enemies, and increases self mode gauge
Rage Overdrive Deals 6.000~8.000 DMG to all enemies
Special I Deals 1.500 DMG to all enemies and applies paralyze (1T)
Special II Deals 1.500 DMG to all enemies and applies exhaustion (2T)
Special III (Only available when Calamity γ is dead) Deals 2.000 to 2.500 DMG to 5 random enemies and cast self charge up
Notes
Try not to kill the Red Dragon too early in order to stall Main Boss Special III's activation. i.e Attack Red Dragon > Stun Red Dragon > Attack Main Boss until Red Dragon wakes up > Kill Red Dragon > Kill Main Boss
Heals 500.000 HP and applies ATK↑, DEF↑, Light ATK↑ to self
Aureole Extinction
Deals 10x DMG (~24.000 DMG) to one enemy
Notes (Ultimate);
Light Catastrophe with 50%, 30%, 20% and 10% HP.
Light Disaster/Catastrophe has long phases. It's unlikely she'll ever reach stun phase.
Starlight Sphere - only uses once per battle when her HP is around 50%. If the player joins a raid when Light Catastrophe is already below 50% health, she'll use this ability in her first turn. This ability have the highest priority.
Aureole Extinction - she'll trigger this ability four times, upon raging and when her HP drops below 30%, 20% and 10%.
Guaranteed drop to the player that starts the quest.
Boss details
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Luminescent Type Calamity β
25.000.000
?
10
2
Feather Luster (Normal Overdrive) Deals weak Light DMG to all enemies and applies ATK↓
Holy Radiance (Raging Overdrive) Deals weak Light DMG to all enemies and cleanses all debuffs from all allies
Brilliant Sphere (If self is not inflicted with DEF↑) Applies ATK↑ (+30%) and DEF↑ (+30%) to all allies
Meteor of Woe (If no enemy is inflicted with Disaster Arrow (Raging Mode Only)) Applies Disaster Arrow to all enemies
Glint Sphere (If self is not inflicted with Triple ATK Rate↑ (Raging Mode Only)) Applies Combo ATK Rate↑ to all allies
Prison of Light Catastrophe
120.000.000
?
10
2
Slash Ray (Normal Overdrive) Deals moderate Light DMG to 3 random enemies
Aureole Disaster (Raging Overdrive) Deals high Light DMG to 5 random enemies
Bastard Sanctuary (Used upon Enraging (Only used against players who saw her state change)) Deals Extreme (~20000) Light DMG to one enemy
Luminescent Type Calamity α
25.000.000
?
10
2
Feather Luster (Normal Overdrive) Deals weak Light DMG to all enemies and applies ATK↓
Denial Light (Raging Overdrive) Deals weak Light DMG to all enemies and dispels 1 buff
Arrow of Woe (If no enemy is inflicted with Disaster Arrow) Applies Disaster Arrow to one enemy
Meteor of Woe (If no enemy is inflicted with Disaster Arrow (Raging Mode Only)) Applies Disaster Arrow to all enemies
Notes
Note 1: 'Arrow Mark' is a debuff that greatly increases aggro as well as Dmg received for the afflicted unit.
Note 2: KILL the Caster ASAP. This mob is half the entire LRag fight. With the buffs active, not only you will be dealing barely a quarter of your normal dmg, Main boss will also be nuking you for 30k dmg easily.
Rewards
Silver
Gold
Platinum
Holy Crystal of Light
Relic Fragment
Light Relic Magna Cravis
Dragon Bone of Flashing Light
Light Gem Fragment
Phantom Weapon*
Luminous Rune
Light Gem Idea Regalia*
Energy Seed
Prison of Light, Idea Core
(*) Rare drop
Desperate Infinite Darkness
Difficulty
AP Cost
Material Cost
Min Rank
Standard
10
1
Expert
15
11
Ultimate
30
3 Prison of Ice, Idea Core
31
Ragnarok
50
3 Shadow Gem Idea Regalia
51
Boss details
Prison of Darkness, Disaster
HP
ATK
DEF
DMG
Overdrive meter
Standard
650.000
2.600
8
260
3
Expert
1.350.00
8.000
8
800
3
Abilities (Standard / Expert)
Normal Overdrive
Black
Applies Rampaging (+10% / 2 turns) to all enemies
Raging Overdrive
Dream Circus
Deals 0.8x DMG to all enemies and applies Dizzy (3 turns)
Abilities
Dead Man's Breath
Deals 0.2x DMG to all enemies and applies Putrefied (3 Turns)
Mystical Shadow
Deals 0.2x DMG to all enemies and applies Blinded (3 turns)
Deals 3x DMG to all enemies. Applies Combo rate↓ (3 turns) to all enemies and ATK↓ (C Frame 90sec) to self
Abilities
Black Out Void
Applies Overheated (3 turns) to all enemies and ATK↓ (C Frame 90sec) to self
Jade Purge
Applies a 50.000 HP Regeneration (300s)
Repain Toxin
Applies Poisoned and Putrefied (3T)
Fiddle Stampede
Deals 2x Dark Damage to all & Applies Blind (3T) to all enemies, ATK↓ (C Frame. 90sec) to self
Corruption Dark
Applies Poisoned Putrefied (3T) & Blindness (10T)
Notes (Ultimate)
Darkeness Catastrophe with 50%, 25% and 10% HP
Attack Priority
HP at 50% or 20% -> Fiddle Stampede
If Normal and Charge turn other than max cast -> Repain Toxin
If Raging and Charge Turn other than max cast -> Corruption Dark
If no Regeneration Cast & C Frame ATK down cast -> Jade Purge
First Action Cast -> Blackout Void
All of her DoTs deals 10% of the characters' max HP and it's capped at 500 DMG. While Overheat is capped at 750 DMG
In the event she's stunned while having her overdrive meter full, she won't cast her abilities, since overdrive has a higher priority than her abilities.
Guaranteed drop to the player that starts the quest.
Boss details
Enemy
HP
ATK
DEF
OD meter
Overdrive / Abilities
Prison of Darkness Catastrophe
120.000.000
?
10
2
Ominous Tempest (Normal Overdrive) Deals Dark DMG to all enemies and applies Ability Seal / DMG Cut to self
Rebinder Kness? (Raging Overdrive) Deals Dark DMG to all enemies and Dispels one buff
All Entrust (First Action (once, only used against the first player who attacked her)) Applies Evasion (Unlimited Duration, UNDISPELLABLE) and ATK↓ to self
Painful Erosion (If any enemy is not afflicted with Posion) Applies Poison and Decay (Cap @ 850 DMG/T) to all enemies
Error Intricacy (If any enemy is not afflicted with Blind) Applies Blinded and Exhaustion to all enemies
Gradual Decrease (If any enemy is not afflicted with ATK↓) Applies ATK↓ + Burst Gain Rate↓ to all enemies
Registry Loop? (If both Calamity α and Calamity β are dead + If afflicted with Evasion (once)) Cleanses all debuffs and dispels Evasion from self (except Snatch)
Calamity α (Red Rabbit)
40.000.000
?
10
2
Conceit Induction (Normal Overdrive) Applies DEF↓ (stackable) to all enemies
Rondo to Destruction (Raging Overdrive) Deals extreme Dark DMG randomly 8-10 times
Insanity Die (Used in place of Normal Attack (Normal Mode)) Applies Berserk (2T) to one enemy
Rital Eight? (Used in place of Normal Attack (Raging Mode)) Normal Attacks 3 times
Vengeance Age (If Calamity β is dead (once)) Cleanse all Debuffs from self (except Snatch), set Mode Gauge to maximum and applies ATK↑ (Unlimited Duration, UNDISPELLABLE) to self
Calamity β (Blue Rabbit)
40.000.000
?
10
2
Vaguely Onset (Normal Overdrive) Applies Dizziness (3T) to all enemies
Promise End? (Raging Overdrive) Applies Doom (2T) to two random enemies
Sleep Invite (Used in place of Normal Attack (Normal Mode)) Applies Sleep (3T) to one enemy
Silence Sphere (Used in place of Normal Attack (Raging Mode)) Applies ATK↓ (stackable) to all enemies.
Vengeance Age (If Calamity α is dead (once)) Cleanse all Debuffs from self (except Snatch), set Mode Gauge to maximum and applies DEF↑ (Unlimited Duration, UNDISPELLABLE) to self
Notes
Note 1: Main Boss attack priority, II > III > IV > Normal/Rage Burst.
Note 2: Both Rabbit have nigh infinite Normal Gauge and won't enter Raging Mode unless triggered.
Note 3: The key to this fight is to kill BOTH Rabbits at the same time.
Rewards
Silver
Gold
Platinum
Holy Crystal of Light
Relic Fragment
Shadow Relic Magna Cravis
Dragon Bone of Obsidian
Shadow Gem Fragment
Phantom Weapon*
Rune of Darkness
Shadow Gem Idea Regalia*
Energy Seed
Prison of Darkness, Idea Core
(*) Rare drop
Fire Guardian of Insanity
Difficulty
AP Cost
Material Cost
Min Rank
Ragnarok
60
3 Blaze Gem Idea Regalia
71
Element Guardian of Trait
HP
ATK
DEF
DMG
Overdrive meter
Ragnarok
230,000,000
???
10
?
3
Abilities
Overdrive
Flame Star
Deals medium Fire Damage to all enemies and applies Confusion (5T) to all enemies
Spiral Heatblast
Deals medium Fire Damage to all enemies and applies Dizziness (5T) to all enemies
Raging Overdrive
Heat Star
Deals high Fire Damage to all enemies and applies Confusion (5T) to all enemies
Spiral Explode
Deals high Fire Damage to all enemies and applies Dizziness (5T) to all enemies
Abilities
Mercurial Character
Adds or removes one Overdrive charge from self
Randomly used in place of Normal Attack
Gatling Chimera
Deals very high Fire Damage to all enemies and applies ATK↓
and Affliction Resist↓ / Cleanses All debuffs from Self
Used when HP is below 50%
Blazing Meteor
Deals very high Fire Damage three times to a confused Kamihime and cleanses Confusion from target
Used when at least one party member is Confused
Undulate Eruption
Deals very high Fire Damage three times to a dizzy Kamihime and cleanses Dizziness from target
Used when at least one party member is Dizzy.
Water Guardian of Rage
Difficulty
AP Cost
Material Cost
Min Rank
Ragnarok
60
3 Element Gem Idea Regalia
71
Water Guardian of Rage
HP
ATK
DEF
DMG
Overdrive Meter
Ragnarok
210,000,000
???
10
?
3
Abilities
Overdrive
???
Deals Water DMG to 3 random enemies and applies Poison (2T) (1000 DMG/T)
Raging Overdrive
???
Deals Water DMG to all enemies and applies Poison (2T) (1000 DMG/T)
Abilities
Obstruct Dine
Deals Water DMG to all enemies and applies Burst Gain Rate↓ (-50%)
Used as First Action
Liberty Koryunban
Applies Fish (10 stacks) to self
Used upon Enraging (Only used against the first person to see her enter Raging mode)
Instant Ephodos
Normal Attacks all enemies (Very high DATA rate if Ophiel has more than 4 Fish stacks)
Used in place of Normal Attack if Ophiel has at least 1 Fish stack
Ictus Stream
Deals Water DMG to all enemies and applies Burst Gain Rate↓ (-50%)
Removes 1 Fish stack from self
Used if three or more enemies activate Bursts in a single turn
Ophiel's Fish are only meant to be applied by the first person to see her enrage, however, a bug can occur where she gains more than 10 Fish from multiple people triggering Liberty Koryunban. These Fish can be dispelled, but only one by one.
Gale Guardian of Rampage
Difficulty
AP Cost
Material Cost
Min Rank
Ragnarok
60
3 Gale Gem Idea Regalia
71
Element Guardian of Trait
HP
ATK
DEF
DMG
Overdrive meter
Ragnarok
250,000,000
???
10
?
4
Abilities
Overdrive
Anemos Aster
Deals Wind DMG commensurate to target debuff count to 3 random enemies, applies Paralysis (2T) to 3 random enemies and applies DEF↑ (+50%, 180sec) to self
Raging Overdrive
Arrow Storm
Deals Wind DMG commensurate to target debuff count to all enemies, applies Putrefied (3T) (850 DMG/T) to all enemies and applies DEF↑ (+50%, 180sec) to self
Abilities
Diabolic Wind
Deals ~1.000 Wind DMG to all enemies and applies Poison (4T) (1.000 DMG/T)
Used when Overdrive Meter is at 0 Orbs
Blade Gale
Deals ~1.000 Wind DMG to all enemies and applies ATK↓ (3T)
Used when Overdrive Meter is at 1 Orb
Darkness Storm
Deals ~1.000 Wind DMG to all enemies and applies Blind (3T)
Used when Overdrive Meter is at 2 Orbs
Piercing Wind
Deals ~1.000 Wind DMG to all enemies and applies DEF↓ (3T)
Used when Overdrive Meter is at 3 Orbs
Vital Clear
Cleanses all debuffs from self
Used when HP is below 50% (once) (Only used against the first person to see her drop below 50% HP)
Notes
If Bethor's Overdrive Meter has been increased to 5 via skills like Black Propaganda, when she has 4 Overdrive Orbs, she will perform a Normal Attack
It is recommended to bring cleanses as her Overdrive damage is based on the number of debuffs you currently have on your party.
Bethor's Blind is very strong, you will miss over half your normal attacks. Save Cleanse or Affliction Immunity for Darkness Storm.
Thunder Guardian of Wrath
Difficulty
AP Cost
Material Cost
Min Rank
Ragnarok
60
3 Bolt Gem Idea Regalia
71
Guardian of Thunder of Phul
HP
ATK
DEF
DMG
Overdrive meter
Ragnarok
220,000,000
???
10
?
2
Abilities
Normal Overdrive
Kerav Aster
Deals Thunder DMG to all enemies and applies DEF↑ (+50%, 120sec) to self
Raging Overdrive
Astrape Circle
Deals Thunder DMG to 3 random enemies / Damage increased against Paralyzed targets
Abilities
Statim Cut
Deals Thunder DMG to an enemy and applies ATK↓ (-50%)
Used in place of Normal Attack during Normal mode
Gladius Discharge
Deals Thunder DMG to all enemies, applies Paralysis (1T) to all enemies and applies Energy Surge to self
Used upon Enraging
Stabilis Ripper
Deals Thunder DMG to all enemies, applies Paralysis (2T) to all enemies and cleanses Exhausted from self
Used when HP is below 50% (once)
Patientia Charge
Dispels Energy Surge from self and applies Exhausted to self
Used upon being Stunned
Energy Surge is a buff that increases Phul's attack power by the percentage amount of Mode Gauge left. This can amplify her Raging Overdrive to ~18.000 per hit at high levels
Light Guardian of Ridicule
Difficulty
AP Cost
Material Cost
Min Rank
Ragnarok
60
3 Light Gem Idea Regalia
71
Light Guardian of Ridicule
HP
ATK
DEF
DMG
Overdrive meter
Ragnarok
210,000,000
???
10
?
2
Abilities
Overdrive
Porth Amateru
Deals Light DMG to all enemies and applies ATK↑ (1T) and DEF↓ (1T)
Raging Overdrive
Sphere Rampage
Deals Light DMG to all enemies and applies Dark ATK↑ (1T) and Light RST↓ (1T)
Abilities
Akutina Rain
Deals Light DMG to all enemies
If an enemy is inflicted with DEF↓
Efodosu Laser
Deals Light DMG to 7 random enemies
If an enemy is inflicted with Light RST↓
Beridrope Cannon
Deals Light DMG to 6 random enemies, cleanses all debuffs and applies 3x ATK↑ to self
(Except when Stunned) Used when HP is below 50% and Overdrive Meter is full (once)
Dark Guardian of Madness
Difficulty
AP Cost
Material Cost
Min Rank
Ragnarok
60
3 Shadow Gem Idea Regalia
71
Dark Guardian of Madness
HP
ATK
DEF
DMG
Overdrive meter
Ragnarok
200,000,000
???
10
?
4
Abilities
Overdrive
Scatody Astell
Deals heavy Dark Damage to 3 random enemies
Raging Overdrive
Skull Vulyaft
Deals heavy Dark Damage to all enemies and reduces Burst Gauge of all enemies by 30
Abilities
Skuia Wear
Applies ATK↑ (180sec) & Combo Attack Rate↑ (Unlimited Duration) to self Used upon Enraging (once)
Valos Pressure
Applies Dark ATK↑ (180 sec) & White Skeleton and Dark Skeleton (Unlimited Duration) to self Used when HP is below 40% (once)
The two Skull buffs she applies to herself from Valos Pressure can be dispelled, and take effect whenever she lands a Double or Triple Attack.
Takes effect on Double Attack. Lowers Burst Gauge of target by -30.
Takes effect on Triple Attack. Applies Paralysis (2T) to target.
Phantom Guardian of Loneliness
Difficulty
AP Cost
Material Cost
Min Rank
Ragnarok
0
71
Phantom Guardian of Loneliness
HP
ATK
DEF
DMG
Overdrive meter
Ragnarok
300,000,000
???
10
?
1
Abilities
Overdrives
Skull Ullaft
Deals Dark DMG to all enemies and reduces Burst Gauge of all enemies by 20 * Applies Aratron's power to self
Arrow Storm
Deals Wind DMG to all enemies and applies DEF↑ (6T) to self * Applies Bethor's power to self
Gatling Chimera
Deals Fire DMG to all enemies and applies Confusion (4T) to all enemies * Applies Phaleg's power to self
Peritope Cannon
Deals Light DMG to 6 random enemies and applies ATK↑ (6T) to self * Applies Haggith's power to self
Ichtus Stream
Deals Water DMG to all enemies and applies Spread to self (6T) * Applies Ophiel's power to self
Bebaion Wripper
Deals Thunder DMG to all enemies and applies Paralysis to all enemies (2T) * Applies Phul's power to self
Grief Solitus
Consumes all powers and deals very heavy Phantom DMG to all enemies
One guaranteed host is available everyday for hosting and defeating one of the other Guardians, after that there is a small chance of Och appearing again after doing the same procedure
Epic Quests are reprints of past Raid Events in a format similar to advent battles.
Epic Quests were first released on 4th November 2019, however, it wasn't until 14th November 2019 that the first wave of epic quests were released.
With of the addition of EXP Spheres on the 22nd May 2020, Enhance Materials obtained from these quests have been replaced with the equivalent Weapon and Eidolon EXP Spheres.