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Acessory quests cycle through the six elements every day, with sunday being a random element each wave. They are more difficult than standard SP Quests, but yield accessories that can be equipped to kamihime.

== Thunder (Monday) ==

Enemy HP Overdrive Overdrive
meter
Stage 1

Armaros
Rank 1 80.000 Moving March Applies Double Attack Rate↑ to all allies 2
Rank 2 100.000
Rank 3 250.000
Rank 4 500.000

Penemue
Rank 1 60.000 Shocking Hand Deals 1.5x DMG to 1 enemy 2
Rank 2 60.000
Rank 3 300.000
Rank 4 600.000

Tamiel
Rank 1 90.000 Wide Thunder Deals 2x DMG to all enemies 3
Rank 2 120.000
Rank 3 300.000
Rank 4 800.000
Stage 2

Vedrfolnir
Rank 3 1.000.000 Lightning Phaser Deals DMG to all enemies 2
Rank 4 2.000.000
Stage 3

Andromalius Furgal
Rank 1 700.000 Ascrepios Remove buffs of all enemies and heals self for 60.000hp 3
Rank 2 1.200.000 (Normal)
Depletion Shock
DMG all enemies and applies Depleted 2
(Raging)
Lightning Siegel
DMG all enemies and applies Sealed
Rank 3 3.500.000 (Normal)
Compendia Erect
Mode Gauge↑ (+30%) 2
(Raging)
Lightning Schatzruhe
Deals 10x DMG to 1 enemy
Rank 4 5.500.000 (Normal)
Castigo Shock
Deals 0.5x DMG to 3 random enemies 2
(Raging)
Lightning Treasure
Deals 5x DMG to 3 random enemies

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Hati
700.000 15.000 10 2 Overdrive
Deals 3x DMG (~4.500 DMG) to three random enemies

Storm Katze
400.000 7.500 10 2 Overdrive
Heals all allies for 25% max HP

Ratatoskr
600.000 10.000 10 1 Overdrive
Applies Combo Attack Rate↑ (240s. Stackable) to all allies
Battle 2

Urcaguary
5.000.000 20.000 10 4 Ability (First action)
Cleanse all debuffs and applies DEF↑ (+15%. Permanent) to self

Normal Overdrive
Deals ?x DMG to three random enemies
Raging Overdrive
Deals 3x DMG (~6.000 DMG) to three random enemies and heals self for 50.000 HP

Battle 3

Andromalius Fulgur
7.500.000 35.000 10 5 Overdrive
Deals 30x DMG (~105.000 DMG) to all enemies

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Hati
750.000 15.000(?) 10(?) 1 Overdrive
Deals ?x DMG (~6.000 DMG) to three random enemies

Storm Katze
600.000 7.500(?) 10(?) 2 Overdrive
Heals all allies for 25% max HP.

Limit: 150.000 HP recovery(unsure about the limit)


Ratatoskr
600.000 10.000(?) 10(?) 2 Overdrive
Applies ATK↓ (-??%) and -??% Burst Gauge↓ gain(3T).
Battle 2

Urcaguary
30.000 20.000(?) OVER 9000!!! 2

Normal Overdrive
Deals ?x DMG (~7.500) DMG to an enemy and -30 Burst Gauge↓
Raging Overdrive
Deals ?x DMG (~5.000 DMG) to an enemy and heals self for 1000

  • NOTE: Due to EXTREME Defense, the most COMMON and EASY way to "cheese" it, is by summoning 2-3 eidolons!(which ignore the defense of the enemy when dealing damage.).
    • Alternatively, since reflect also ignores defense, Azazel (Awakened)'s ability to share her buffs is also an easy way to "cheese" if you have her, as are other Kamihime with reflect
Battle 3

Andromalius Fulgur
10.000.000 35.000(?) 10(?) 2 Ability (First action)
Remove all affliction and apply Affliction RST↑(very strong) permanently(cannot dispell it)

Normal Overdrive Deals -20% of current HP, to all enemies.

Raging Overdrive Deals -20% of total HP, to all enemies.

Trigger Ability (10th turn and then every 5th turn afterwards, up to the 30th turns) Deals ~2.500 DMG to all enemies + ~3.000 DMG for each active Affliction

  • Notes: Andromalius Fulgur normal attack instead apply a 3T random debuffs to all enemies.
    • She won't cast any affliction while she is stunned.
  • Andromalius Fulgur Effect list:
    • Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, Blinded, 500 DMG Scorched, 500 DMG Drowned, 500 DMG Curse, Depleted (2T)(unsure), Drowziness or Paralysis.

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Hati
800.000 ? 10 2 Ability (When attacked)
Deals damage 4 times randomly
Overdrive
?

Storm Katze
700.000 7.500(?) 10 2 Ability (When attacked)
Heals all allies for 10% max HP (70,000 cap)

Overdrive
Heals all allies for 25% max HP (160,000 cap)


Ratatoskr
800.000 10.000(?) 10 1 Ability (When attacked)
Applies ATK↓ (2T, stackable) to all enemies
Overdrive
Applies Damage cut to all allies
Battle 2

Wraith
6.500.000 ? 10 5 Ability (First action)
Applies Putrefied to all enemies which deals 20% of max HP per turn (5T)
Ability (When stunned, once)
Deals damage (~4,500) and applies Burst Gauge charge rate down to all enemies, 650,000 recoil damage to self

Overdrive
Deals heavy damage (~12,000) to all enemies

Battle 3

Andromalius Fulgur
11.000.000 ? 10 2 Ability (When no enemy uses an ability)
Deals damage (~4,000) to all enemies and applies DEF↓ (5T). This ability has higher priority than Overdrive
Ability (When enemies activate abilities of ALL 4 colors in a single turn) [T7 1]
Permanently increases the number of OD charges needed to activate Overdrive by 1 (Can be used a max of 2 times). This ability has higher priority than Overdrive, but Overdrive can still be used the following turn since it does not consume charges

Normal Overdrive
Deals damage (~4,000) to all enemies and applies Ability Seal (1T)
Raging Overdrive
Deals heavy damage (~9,000) randomly 4 times

  1. Note: The 4 ability colors being Red, Yellow, Green and Blue. Triggering this ability can help reduce the difficulty of stage 3.

==Fire (Tuesday)==

Enemy HP Overdrive Overdrive
meter
Stage 1

Cyclops
Rank 1 80.000 Giga Savage Deals 2x DMG to 1 enemy and applies ATK↑ (+50%) to self 2
Rank 2 100.000
Rank 3 250.000
Rank 4 500.000

Titan
Rank 1 60.000 Giga Savage Deals 2x DMG to 1 enemy and applies ATK↑ (+50%) to self 2
Rank 2 60.000
Rank 3 300.000
Rank 4 600.000

Gigas
Rank 1 90.000 Giga Savage Deals 2x DMG to 1 enemy and applies ATK↑ (+50%) to self 2
Rank 2 120.000
Rank 3 300.000
Rank 4 800.000
Stage 2

Tigernas
Rank 3 1.000.000 Flame Buster Deals 1.5x DMG to 3 random enemies 2
Rank 4 2.000.000
Stage 3

Andromalius Fulham
Rank 1 700.000 Ascrepios Remove buffs of all enemies and heals self for 60.000hp 3
Rank 2 1.200.000 (Normal)
Depletion Flame
DMG all enemies and applies Depleted 2
(Raging)
Burn Siegel
DMG all enemies and applies Sealed
Rank 3 3.500.000 (Normal)
Compendia Flame
Mode Gauge↑ (+30%) 2
(Raging)
Burn Schatzruhe
Deals 10x DMG to 1 enemy
Rank 4 5.500.000 (Normal)
Castigo Flame
Deals 0.5x DMG to 3 random enemies 2
(Raging)
Burn Treasure
Deals 5x DMG to 3 random enemies

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Lechsal
650.000 15.000 10 2 Overdrive
Deals 2x DMG (~3.000 DMG) to all enemies

Gaddahl
600.000 15.000 10 2 Overdrive
Deals 3x DMG (~4.500 DMG) to two random enemies an applies DEF↓ (-20%)

Katieu
600.000 15.000 10 3 Overdrive
Deals 5x DMG (~7.500 DMG) to one enemy
Battle 2

Orthrus
4.000.000 17.500 10 2 Ability (Upon raging)
Applies Fire RST↓ (-??%) and Scorched (4T. 500 DMG)

Normal Overdrive
Deals 2x DMG (~3.500 DMG) to all enemies and applies Scorched (4T. 500 DMG)
Raging Overdrive
Deals 2x DMG (~3.500 DMG) to two random enemies. Scorched enemies take extra damage.

Battle 3

Andromalius Fulham
7.500.000 35.000 10 5 Overdrive
Deals 30x DMG (~105.000 DMG) to all enemies

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Lechsal
700.000 20.000(?) 10(?) 2 Overdrive
Deals ?x DMG (~2500 DMG) to all enemies

Gaddahl
700.000 20.000(?) 10(?) 2 Overdrive
Deals ?x DMG (~4500 DMG) to 2 enemies

Katieu
750.000 20.000(?) 10(?) 3 Overdrive
Deals ?x DMG (~6500 DMG) to 1 enemy
Battle 2

Orthrus
6.000.000 17.500(?) 10(?) 4 Ability
Instead of attacking, applies ATK↑ (-??%)(stackable) until raging

Normal Overdrive
Raise her Combo Attack Rate↑ (??%) and instantly enter Raging mode.

Raging Overdrive
Deal ?x DMG (~? DMG) to 4 or 5 random targets. Damage varies depending of the number of ATK stacks (2 stacks can literally kill a Kami(or Soul) if target gets hit twice)

Lost Spirit (Trigered when stunned)
Dispels all of her own buffs

Battle 3

Andromalius Fulham
10.000.000 35.000(?) 10(?) 2 Ability (First action)
Remove all affliction and apply Affliction RST↑(very strong) permanently(cannot dispell it)

Normal Overdrive Deals -20% of current HP, to all enemies.

Raging Overdrive Deals -20% of total HP, to all enemies.

Trigger Ability (10th turn and then every 5th turn afterwards, up to the 30th turns) Deals ~2.500 DMG to all enemies + ~3.000 DMG for each active Affliction

  • Notes: Andromalius Fulham normal attack instead apply a 3T random debuffs to all enemies.
    • She won't cast any affliction while she is stunned.
  • Andromalius Fulham Effect list:
    • Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, Blinded, 500 DMG Scorched, 500 DMG Drowned, 500 DMG Curse, Depleted (2T)(unsure), Drowziness or Paralysis.

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Lechsal
800.000 ? 10 3 Overdrive
Deals damage to all enemies
Ability (When attacked):
Deals damage (~1,500) to all enemies

Gaddahl
800.000 ? 10 3 Overdrive
Applies DEF↓ (10T) to all enemies
Ability (When attacked):
Applies ATK↓ (3T, stackable) to all enemies

Katieu
800.000 ? 10 3 Overdrive
?
Ability (When attacked):
Deals damage (~4,000) to a random enemy
Battle 2

Ronove
6.000.000 ? 10 3 Ability (First action)
Enter raging mode (fill mode gauge)
Ability (Normal mode and 3+ enemies activate burst)
Deals heavy damage to all enemies
Ability (Raging mode and enemies activate Full Burst)
Deals heavy damage to all enemies and sets mode gauge to 0

Overdrive
Deals damage to all enemies and applies Depleted (2T)

Battle 3

Andromalius Fulham
11.000.000 ? 10 2 Ability (When no enemy uses an ability)
Deals damage (~4,000) to all enemies and applies DEF↓ (5T). This ability has higher priority than Overdrive
Ability (When enemies activate abilities of ALL 4 colors in a single turn) [F7 1]
Permanently increases the number of OD charges needed to activate Overdrive by 1 (Can be used a max of 2 times). This ability has higher priority than Overdrive, but Overdrive can still be used the following turn since it does not consume charges

Normal Overdrive
Deals damage (~4,000) to all enemies and applies Ability Seal (1T)
Raging Overdrive
Deals heavy damage (~9,000) randomly 4 times

  1. Note: The 4 ability colors being Red, Yellow, Green and Blue. Triggering this ability can help reduce the difficulty of stage 3.

== Water (Wednesday) ==

Enemy HP Overdrive Overdrive
meter
Stage 1

Vodyanoi
Rank 1 80.000 Aqua Frog All allies' ATK↑ (+100%) 1
Rank 2 100.000
Rank 3 250.000
Rank 4 500.000

Nereid
Rank 1 60.000 Prep Attack Deals 1.5x DMG to all enemies 2
Rank 2 60.000
Rank 3 300.000
Rank 4 600.000

Afanc
Rank 1 90.000 Prep Attack Deals 3x DMG to 1 enemy 3
Rank 2 120.000
Rank 3 300.000
Rank 4 800.000
Stage 2

Sea Hydra
Rank 3 1.000.000 Sea Blast Deals 0.5x DMG 8 times to random enemies 2
Rank 4 2.000.000
Stage 3

Andromalius Aqua
Rank 1 700.000 Ascrepios Remove buffs of all enemies and heals self for 60.000hp 3
Rank 2 1.200.000 (Normal)
Depletion Bubble
DMG all enemies and applies Depleted 2
(Raging)
 Stream Siegel
DMG all enemies and applies Sealed
Rank 3 3.500.000 (Normal)
Compendia Bubble
Mode Gauge↑ (+30%) ?
(Raging)
Stream Schatzruhe
Deals 10x DMG to 1 enemy
Rank 4 5.500.000 (Normal)
Castigo Bubble
Deals 0.5x DMG to 3 random enemies 2
(Raging)
Sream Treasure
Deals 5x DMG to 3 random enemies

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Krirtu
650.000 12.500 10 3 Overdrive
Deals 1x DMG (~1.250 DMG) twice to all enemies

Oannes
600.000 10.000 10 1 Overdrive
Applies ATK↑ and DEF↑ (+10%. 240s. Stackable) to all allies

Apsasu
600.000 7.500 10 1 Overdrive
Applies ATK↓ (5T. Stackable) and -10% Burst Gauge↓ to all enemies
Battle 2

Scylla
4.000.000 25.000 10 2 Ability (HP bellow 5%)
Applies Ability Seal (5T) and Burst Seal (5T) to all enemies and deals 200.000 DMG to self

Normal Overdrive
Deals 0.6x DMG (~1.500 DMG) to six random enemies and applies Burst Gauge↓ (-20%) to all enemies
Raging Overdrive
Deals 3x DMG (~7.500 DMG) to all enemies and applies Ability Seal (3T)

Battle 3

Andromalius Aqua
7.500.000 35.000 10 5 Overdrive
Deals 30x DMG (~105.000 DMG) to all enemies

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Krirtu
800.000 12.500(?) 10(?) 2 Overdrive
Deals ?x DMG (~6.000 DMG) to all enemies.

Recoil 240.000 DMG to self.


Oannes
800.000 10.000(?) 10(?) 1 Overdrive
Deals ?x DMG (~10.000 DMG) to an enemy.

Recoil 160.000 DMG to self.


Apsasu
550.000 7.500(?) 10(?) 2 Overdrive
Fully recover her HP, then copy the HP of the first monster.(Max 550.000)

Note: If she is the ONLY remaining monster; she will deplete her HP to 0.

Battle 2

Scylla
6.000.000 25.000(?) 10(?) 1 Normal Overdrive
Deals ?x DMG (~4.500) 5 times to random enemies.

Recoil 600.000 DMG to self.
Raging Overdrive
Deals ?x DMG (~5.000 DMG) to all enemies.

Recoil 600.000 DMG to self.

Battle 3

Andromalius Aqua
10.000.000 35.000(?) 10(?) 2 Ability (First action)
Remove all affliction and apply Affliction RST↑(very strong) permanently(cannot dispell it)

Normal Overdrive Deals -20% of current HP, to all enemies.

Raging Overdrive Deals -20% of total HP, to all enemies.

Trigger Ability (10th turn and then every 5th turn afterwards, up to the 30th turns) Deals ~2.500 DMG to all enemies + ~3.000 DMG for each active Affliction

  • Notes: Andromalius Aqua normal attack instead apply a 3T random debuffs to all enemies.
    • She won't cast any affliction while she is stunned.
  • Andromalius Aqua Effect list:
    • Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, Blinded, 500 DMG Scorched, 500 DMG Drowned, 500 DMG Curse, Depleted (2T)(unsure), Drowziness or Paralysis.

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Krirtu
900.000 ? 10 2 Overdrive
Deals ?x DMG (~3500 DMG) to all enemies and 20% max HP as recoil damage to self
Ability (When attacked):
Deals damage (~4,000) to all enemies and 20% max HP as recoil damage to self

Oannes
900.000 ? 10 1 Overdrive
?
Ability (When attacked):
Deals damage (~3,000) 4 times randomly and 20% max HP as recoil damage to self

Apsasu
700.000 ? 10 3 Overdrive
Heals all allies for 20% of their max HP
Ability (When attacked):
Heals all allies for 10% of their max HP
Battle 2

Umu Dabrutu
6.500.000 ? 10 5 Ability (First action)
Applies Drowned to all enemies which deals 20% of max HP per turn (4T)
Ability (When stunned, once)
Deals ?x DMG (~3250 DMG) and applies Dizzy (3T) to all enemies, 650,000 recoil damage to self

Overdrive
Deals very heavy damage (~13,000) to all enemies

Battle 3

Andromalius Aqua
11.000.000 ? 10 2 Ability (When no enemy uses an ability)
Deals damage (~4,000) to all enemies and applies DEF↓ (5T). This ability has higher priority than Overdrive
Ability (When enemies activate abilities of ALL 4 colors in a single turn) [Wa7 1]
Permanently increases the number of OD charges needed to activate Overdrive by 1 (Can be used a max of 2 times). This ability has higher priority than Overdrive, but Overdrive can still be used the following turn since it does not consume charges

Normal Overdrive
Deals damage (~4,000) to all enemies and applies Ability Seal (1T)
Raging Overdrive
Deals heavy damage (~9,000) randomly 4 times

  1. Note: The 4 ability colors being Red, Yellow, Green and Blue. Triggering this ability can help reduce the difficulty of stage 3.

== Wind (Thursday) ==

Enemy HP Overdrive Overdrive
meter
Stage 1

Sparna
Rank 1 80.000 Prep Attack All allies' ATK↑ (C Frame +75%) 2
Rank 2 100.000
Rank 3 250.000
Rank 4 500.000

Gurr
Rank 1 60.000 Prep Attack All allies' ATK↑ (A Frame +70%) 2
Rank 2 60.000
Rank 3 300.000
Rank 4 600.000

Jatayu
Rank 1 90.000 Prep Attack All allies' ATK↑ (B Frame +80%) 2
Rank 2 120.000
Rank 3 300.000
Rank 4 800.000
Stage 2

Tlazolteotl
Rank 3 1.000.000 Gale Charge Deals 1.5x DMG to all enemies and applies ATK↑ (C Frame +30%) to self 3
Rank 4 2.000.000
Stage 3

Andromalius Aura
Rank 1 700.000 Ascrepios Remove buffs of all enemies and heals self for 60.000hp 3
Rank 2 1.200.000 (Normal)
Depletion Wind
DMG all enemies and applies Depleted 2
(Raging)
Tempest Siegel
DMG all enemies and applies Sealed
Rank 3 3.500.000 (Normal)
Compendia Wind
Mode Gauge↑ (+30%) ?
(Raging)
Tempest Schatzruhe
Deals 10x DMG to 1 enemy
Rank 4 5.500.000 (Normal)
Castigo Wind
Deals 0.5x DMG to 3 random enemies 2
(Raging)
Tempest Treasure
Deals 5x DMG to 3 random enemies

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Werecat
500.000 20.000 10 6 Overdrive
Deals 10x DMG (~20.000 DMG) to five random enemies

Typhoon
450.000 10.000 10 2 Overdrive
Applies DMG Cut (50%. 1 time) to all allies

Senri
450.000 10.000 10 2 Overdrive
Deals 1,5x DMG (~1.500 DMG) to all enemies and gives 2 Overdrive Charges to first ally
Battle 2

Batsquatch
5.000.000 20.000 10 3 Ability (Turn 5 and 10)
Applies ATK↑ (+25%?) and Wind ATK↑ (+25%?) 180sec. to self

Normal Overdrive
Deals 2,5x DMG (~5.000 DMG) to three random enemies and applies Combo Attack Rate↑ 255sec. to self (Stackable)
Raging Overdrive
Deals DMG to all enemies based on number of buffs and applies ATK↑ 250sec. to self (Stackable)

Battle 3

Andromalius Aura
7.500.000 35.000 10 5 Overdrive
Deals 30x DMG (105.000 DMG) to all enemies

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Senri
700.000(?) 20.000(?) 10(?) 1 Overdrive
Applies Dizzy (2T) randomly 3 times.

Typhoon
750.000(?) 10.000(?) 10(?) 1 Overdrive
Deals ?x DMG (~900 DMG) to all enemies and cleanse 1 debuff from all allies.

Werecat
750.000(?) 10.000(?) 10(?) 1 Overdrive
Deals ?x DMG (~5.500 DMG) to 3 enemies.
Battle 2

Batsquatch
5.000.000 20.000 10 2

Normal Overdrive
Deals ?x DMG (~8.500(?) DMG) randomly 3 times. Applies  ??% ATK↓(?T) and Scorched (50.000 DMG)(?T) to self.
Raging Overdrive
Deals ?x DMG (~5.500(?) DMG) to all enemies. Applies  ??% ATK↓(?T),  ??% DEF↓(?T) and Scorched (50.000 DMG)(?T) to self.
Air Cooling (Triggered Ability, trigger unkown but possibly when HP drops below 30%)
Effect not confirmed, but seems to remove a (random?) debuff
Note: Her triggered ability has higher priority than her overdrive.

Battle 3

Andromalius Aura
10.000.000 35.000(?) 10(?) 2 Ability (First action)
Remove all affliction and apply Affliction RST↑(very strong) permanently(cannot dispell it)

Normal Overdrive Deals -20% of current HP, to all enemies.

Raging Overdrive Deals -20% of total HP, to all enemies.

Trigger Ability (10th turn and then every 5th turn afterwards, up to the 30th turns) Deals ~2.500 DMG to all enemies + ~3.000 DMG for each active Affliction

  • Notes: Andromalius Aura normal attack instead apply a 3T random debuffs to all enemies.
    • She won't cast any affliction while she is stunned.
  • Andromalius Aura Effect list:
    • Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, Blinded, 500 DMG Scorched, 500 DMG Drowned, 500 DMG Curse, Depleted (2T)(unsure), Drowziness or Paralysis.

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Werecat
800.000 High 10 6 Overdrive
Deals damage 5 times randomly
Ability (When attacked):
Deals ?x DMG (~6,250 DMG) to an enemy

Typhoon
750.000 ? 10 3 Overdrive
Applies DEF↓ (10T) to all enemies
Ability (When attacked):
Applies ATK↓ (3T, stackable) to all enemies

Senri
800.000 ? 10 3 Overdrive
Deals damage (~1,500) to all enemies and grants 2 overdrive charges (?)
Ability (When attacked):
Grants 2 overdrive charges to the first position ally
Battle 2

Copia
6.000.000 ? 10 3 Ability (First action)
Enter raging mode (fill mode gauge)
Ability (Normal mode and 3+ enemies activate burst)
Deals heavy damage 4 times randomly
Ability (Raging mode and 3+ enemies activate burst)
Deals heavy damage to all enemies and sets mode gauge to 0

Overdrive
Deals damage to all enemies and applies Depleted (2T)

Battle 3

Andromalius Aura
11.000.000 ? 10 2 Ability (When no enemy uses an ability)
Deals damage (~4,000) to all enemies and applies DEF↓ (5T). This ability has higher priority than Overdrive
Ability (When enemies activate abilities of ALL 4 colors in a single turn) [Wi7 1]
Permanently increases the number of OD charges needed to activate Overdrive by 1 (Can be used a max of 2 times). This ability has higher priority than Overdrive, but Overdrive can still be used the following turn since it does not consume charges

Normal Overdrive
Deals damage (~4,000) to all enemies and applies Ability Seal (1T)
Raging Overdrive
Deals heavy damage (~9,000) randomly 4 times

  1. Note: The 4 ability colors being Red, Yellow, Green and Blue. Triggering this ability can help reduce the difficulty of stage 3.

== Light (Friday) ==

Enemy HP Overdrive Overdrive
meter
Stage 1

Tefnut
Rank 1 80.000 Glow Slash Deals 1.5x DMG to 2 random enemies 2
Rank 2 100.000
Rank 3 250.000
Rank 4 500.000

Khnum
Rank 1 60.000 Fountain Deals 1.5x Water DMG to all enemies 3
Rank 2 60.000
Rank 3 300.000
Rank 4 600.000

Serket
Rank 1 90.000 Light Poison Deals 1x DMG to all enemies and applies Poisoned 2
Rank 2 120.000
Rank 3 300.000
Rank 4 800.000
Stage 2

Pegasus
Rank 3 1.000.000 ? Deals 1x DMG to all enemies and applies Cursed(3 Turns) 3
Rank 4 2.000.000
Stage 3

Andromalius Lumen
Rank 1 700.000 Ascrepios Remove buffs of all enemies and heals self for 60.000hp 3
Rank 2 1.200.000 (Normal)
Depletion Ray
DMG all enemies and applies Depleted 2
(Raging)
Luce Siegel
DMG all enemies and applies Sealed
Rank 3 3.500.000 (Normal)
Compendia Ray
Mode Gauge↑ (+30%) ?
(Raging)
Luce Schatzruhe
Deals 10x DMG to 1 enemy
Rank 4 5.500.000 (Normal)
?
Deals 0.5x DMG to 3 random enemies 2
(Raging)
?
Deals 5x DMG to 3 random enemies

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Al-mi raj
700.000 15.000 20 2 Overdrive
Deals 2,5x DMG (~3.750 DMG) to all enemies

Satyr
500.000 10.000 10 2 Overdrive
Deals 1x DMG (~1.000 DMG) to all enemies and applies Dizziness (5T)

Zantman
450.000 5.000 10 1 Overdrive
Applies a random effect (See notes) to all participants
Battle 2

Unicorn
5.000.000 15.000 10 3 Ability (First action and then every 5th turn)
Deals 1x DMG to all enemies

Normal Overdrive
Deals ?x DMG to all enemies and applies Poisoned, Putrefied and Depleted
Raging Overdrive
Deals 2,5x DMG (~3.750 DMG) to all enemies and applies DEF↓ (10T. Stackable)

Battle 3

Andromalius Lumen
7.500.000 35.000 10 5 Overdrive
Deals 30x DMG (105.000 DMG) to all enemies
  • Zantman Effect list:
    • Enemy side: ATK↑ (Stackable), DEF↑, 10% Regeneration, 50.000 HP Barrier or +1 Overdrive Charge
    • Player side (Debuff for 3T unless specified):  ??% ATK↓,  ??% DEF↓(4T), Affliction RST↓(4T), -20 Burst Gauge,  ??% Combo Attack Rate↓(4T), Blinded(4T), 1.000 DMG Scorched, 1.000 DMG Drowned or Depleted
|}

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Al-mi raj
700.000 15.000 20 2 Overdrive
Deals random DMG twice.(~? DMG)

Satyr
500.000 10.000 10 1 Overdrive
Deals 1x DMG (~1.000 DMG) to all enemies and applies Dizziness (5T)

Zantman
450.000 5.000 10 1 Overdrive
Applies a random effect (See notes) to all participants
Battle 2

Unicorn
5.000.000 15.000 10 3

Normal Overdrive
Deals ?x DMG (~? DMG) to all enemies and apply curse (?T)
Raging Overdrive
Deals ?x DMG (~? DMG) 2 times, depending to the number of debuff to the target.

  • If there is no debuff on the target. The damage will be reduced to 0.

Immune Lively (Trigger Ability, trigger unknown)
Remove all affliction and apply Affliction RST↑ (strong?) permanently (cannot dispell it)

Battle 3

Andromalius Lumen
10.000.000 35.000(?) 10(?) 2 Ability (First action)
Remove all affliction and apply Affliction RST↑(very strong) permanently(cannot dispell it)

Normal Overdrive Deals -20% of current HP, to all enemies.

Raging Overdrive Deals -20% of total HP, to all enemies.

Trigger Ability (10th turn and then every 5th turn afterwards, up to the 30th turns) Deals ~2.500 DMG to all enemies + ~3.000 DMG for each active Affliction

  • Zantman Effect list:
    • Enemy side:  ??% ATK↑ (Stackable),  ??% DEF↑ (Stackable), 10% Regeneration, 50.000 HP Barrier or +1 Overdrive Charge
    • Player side (Debuff for 3T unless specified):  ??% ATK↓,  ??% DEF↓ (4T), Affliction RST↓ (4T), -20 Burst Gauge,  ??% Combo Attack Rate↓ (4T), Blinded (4T), 1.000 DMG Scorched, 1.000 DMG Drowned or Depleted
  • Notes: Andromalius Lumen normal attack instead apply a 3T random debuffs to all enemies.
    • She won't cast any affliction while she is stunned.
  • Andromalius Lumen Effect list:
    • Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, Blinded, 500 DMG Scorched, 500 DMG Drowned, 500 DMG Curse, Depleted (2T)(unsure), Drowziness or Paralysis

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Al-mi raj
800.000 ? 20 3 Overdrive
Deals damage randomly 2 times
Ability (When attacked):
Deals damage to all enemies

Satyr
800.000 ? 10 3 Overdrive
Deals damage to all enemies and applies Dizzy (5T)
Ability (When attacked):
Deals damage randomly 3 times

Sandman
750.000 ? 10 1 Overdrive
Applies a random harmful effect to all enemies and a random beneficial effect to all allies [L7 1]
Ability (When attacked):
Applies a random harmful effect to all enemies
Battle 2

Rayak
6.000.000 ? 10 3 Ability (First action)
Enter raging mode (fill mode gauge)
Ability (Normal mode and 3+ enemies activate burst)
Apply Doom (2T) to all enemies
Ability (Raging mode and 3+ enemies activate burst)
Deals heavy damage to all enemies and sets mode gauge to 0

Overdrive
Deals damage to all enemies and applies Depleted (2T)

Battle 3

Andromalius Lumen
11.000.000 ? 10 2 Ability (When no enemy uses an ability)
Deals damage (~4,000) to all enemies and applies DEF↓ (5T). This ability has higher priority than Overdrive
Ability (When enemies activate abilities of ALL 4 colors in a single turn) [L7 2]
Permanently increases the number of OD charges needed to activate Overdrive by 1 (Can be used a max of 2 times). This ability has higher priority than Overdrive, but Overdrive can still be used the following turn since it does not consume charges

Normal Overdrive
Deals damage (~4,000) to all enemies and applies Ability Seal (1T)
Raging Overdrive
Deals heavy damage (~9,000) randomly 4 times

  1. Effect list:
    • Enemy side: ATK↑ (Stackable), DEF↑, 10% Regeneration, 50.000 HP Barrier or +1 Overdrive Charge
    • Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, -20% Burst Gauge, Combo Attack Rate↓, Blinded, 1.000 DMG Scorched (2T), 1.000 DMG Drowned or Depleted (2T)
  2. Note: The 4 ability colors being Red, Yellow, Green and Blue. Triggering this ability can help reduce the difficulty of stage 3.

== Dark (Saturday) ==

Enemy HP Overdrive Overdrive
meter
Stage 1

Imp
Rank 1 80.000 Full Slide Deals 1.5x DMG to all enemies 3
Rank 2 100.000
Rank 3 250.000
Rank 4 500.000

Alp
Rank 1 60.000 Moon Slicer Deals 2x DMG to one enemy 2
Rank 2 60.000
Rank 3 300.000
Rank 4 600.000

Banshee
Rank 1 90.000 Obsession Applies Dizzy to one enemy 1
Rank 2 120.000
Rank 3 300.000
Rank 4 800.000
Stage 2

Headless King
Rank 3 1.000.000 Dark Slash Deals 5x DMG to one enemy 4
Rank 4 2.000.000
Stage 3

Andromalius Umbra
Rank 1 700.000 Ascrepios Remove buffs of all enemies and heals self for 60.000hp 3
Rank 2 1.200.000 (Normal)
Depletion Shadow
DMG all enemies and applies Depleted 2
(Raging)
Curse Siegel
DMG all enemies and applies Sealed
Rank 3 3.500.000 (Normal)
Compendia Shadow
Mode Gauge↑ (+30%) 2
(Raging)
Curse Schatzruhe
Deals 10x DMG to 1 enemy
Rank 4 5.500.000 (Normal)
?
Deals 0.5x DMG to 3 random enemies 2
(Raging)
?
Deals 5x DMG to 3 random enemies

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Spriggan
700.000 7.500 10 2 Overdrive
Deals 2x DMG (~1.500 DMG) to all enemies and applies ATK↑ (+5%. 240s. Stackable) to all allies

Boogeyman
550.000 7.500 10 3 Overdrive
Deals 3x DMG (~2.250 DMG) to two random enemies and applies Doomed (1T)

Lycanthrope
550.000 7.500 10 2 Overdrive
Deals 1x DMG (~750 DMG) to four random enemies and applies Combo Rate↑ (240s. Stackable) to all allies
Battle 2

Frankenstein
4.000.000 17.000 10 3 Ability (Turn 3, 6 and 10)
Mode Gauge↑

Normal Overdrive
Deals 1.8x DMG (~3.000 DMG) to two random enemies
Raging Overdrive
Deals 6x DMG (~10.200 DMG) to all enemies

Battle 3

Andromalius Umbra
7.500.000 35.000 10 5 Overdrive
Deals 30x DMG (~105.000 DMG) to all enemies

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Spriggan
700.000(?) 7.500(?) 10(?) 2 Overdrive
Deals ?x DMG (~? DMG) to all enemies and applies ATK↑ (+?%. 240s. Stackable) to all allies

Boogeyman
550.000(?) 7.500(?) 10(?) 3 Overdrive
Deals ?x DMG (~? DMG) to an enemy and apply Doom(2T)

This need some updates later on


Lycanthrope
550.000(?) 7.500(?) 10(?) 2 Overdrive
Deals ?x DMG (~? DMG) to four random enemies and applies Combo Rate↑ (240s. Stackable) to all allies
Battle 2

Frankenstein
4.000.000 17.000 10 3 Ability (Turn 3, 6 and 10)
Mode Gauge↑

Normal Overdrive
Deals ?x DMG (~? DMG), applies  ?% DEF(2T) and Taunt(2T)
Raging Overdrive
Deals ?x DMG (~? DMG), applies ATK↑ (180s.) to self

Battle 3

Andromalius Umbra
10.000.000 35.000(?) 10(?) 2 Ability (First action)
Remove all affliction and apply Affliction RST↑(very strong) permanently(cannot dispell it)

Normal Overdrive Deals -20% of current HP, to all enemies.

Raging Overdrive Deals -20% of total HP, to all enemies.

Trigger Ability (10th turn and then every 5th turn afterwards, up to the 30th turns) Deals ~2.500 DMG to all enemies + ~3.000 DMG for each active Affliction

  • Notes: Andromalius Umbra normal attack instead apply a 3T random debuffs to all enemies.
    • She won't cast any affliction while she is stunned.
  • Andromalius Umbra Effect list:
    • Player side (Debuff for 3T unless specified): ATK↓, DEF↓, Affliction RST↓, Blinded, 500 DMG Scorched, 500 DMG Drowned, 500 DMG Curse, Depleted (2T)(unsure), Drowziness or Paralysis.
|}

Enemy HP ATK DEF OD
meter
Overdrive / Abilities
Battle 1

Spriggan
750.000 ? 10 2 Ability (When attacked):
Deals ?x DMG (~2500 DMG) to all enemies
Overdrive
Deals damage to all enemies and applies ATK↑ to all allies (Stackable, 240 sec)

Boogeyman
750.000 ? 10 3 Ability (When attacked):
Applies DEF↓ and Affliction RST↓ (2T) to all enemies
Overdrive
Deals damage to 2 random enemies and applies Doom (2T)

Lycanthrope
800.000 ? 10 2 Ability (When attacked):
Deals ?x DMG (~4500 DMG) to an enemy
Overdrive
Deals damage randomly 4 times and applies Combo Attack Rate↑ to all allies (Stackable, 240 sec)
Battle 2

Jaculus
6.500.000 ? 10 5 Ability (First action)
Applies Poison to all enemies which deals 20% of max HP per turn (4T)
Ability (When stunned, once)
Deals damage and applies Dizzy (3T) to all enemies, 650,000 recoil damage to self
Ability (Raging mode and 3+ enemies activate burst)
Deals heavy damage to all enemies and sets mode gauge to 0

Overdrive
Deals very heavy damage (~13,000) to all enemies

Battle 3

Andromalius Umbra
11.000.000 ? 10 2 Ability (When no enemy uses an ability)
Deals damage (~4,000) to all enemies and applies DEF↓ (5T). This ability has higher priority than Overdrive
Ability (When enemies activate abilities of ALL 4 colors in a single turn) [D7 1]
Permanently increases the number of OD charges needed to activate Overdrive by 1 (Can be used a max of 2 times). This ability has higher priority than Overdrive, but Overdrive can still be used the following turn since it does not consume charges

Normal Overdrive
Deals damage (~4,000) to all enemies and applies Ability Seal (1T)
Raging Overdrive
Deals heavy damage (~9,000) randomly 4 times

  1. Note: The 4 ability colors being Red, Yellow, Green and Blue. Triggering this ability can help reduce the difficulty of stage 3.

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