Kamihime Project Wiki
(Added a Quick Dropdown Bar shortcut to show the info for AQ/Raid Quests/Epic Quest/Advent Quests)
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[[File:Quest Button.png|right]]
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[[File:Quest Button.png|right|alt=|Click on this to enter the Quest Page]]
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[[File:Quest Menu.png|thumb|526x526px|A quick look of the Quest Page.]]
Quests are the main gameplay of Kamihime Project, and are broadly classified into four main categories, accessible through various means. All Quests require AP to activate, give Rank Points, Experience Points and Gems, and may drop various items, depending on their type. [[Gacha#Tier 2|Magic Jewels]] are awarded for the first time Quests are cleared, and never again after - unlike [[Gacha#Tier 1|Gems]], they are a non-renewable resource.
 
 
Quests are the main gameplay of Kamihime Project and are accessible through various means. All Quests require AP/BP to activate, while others needs further requirements like: clear a chapter in the story, reach a Rank Level, etc. Completing a Quest you obtain Experience Points, Gems, and various items, depending on their type. If connection drops for any reason while any Quest is active, the Quest will be saved in account memory and replayable upon reconnection. Even if the Quest is an Event Quest and the reason for disconnection is the maintenance that removes the Event, it will STILL be possible to reconnect to the Quest after the Event has already ended to finish the Event in progress, and rewards will still be given.
   
 
:''See also: [[Quest List]], to quickly view all quests available''
If connection drops for any reason while any Quest is active, the Quest will be saved in account memory and replayable upon reconnection. Even if the Quest is an Event Quest and the reason for disconnection is the maintenance that removes the Event, it will STILL be possible to reconnect to the Quest after the Event has already ended to finish the Event in progress, and rewards will still be given.
 
   
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==Normal Quest==
<font size="5">'''Quick Links'''</font>
 
 
===Main Quest===
 
<font size="4">''[[Quests/Accessories|Accessory]]'' ''/'' ''[[Quests/Raids|Raid]]'' ''/'' ''[[Quests/Epic|Epic]]'' ''/'' ''[[Quests/Advent|Advent]]''</font>
 
 
<font size="5">'''Dropdown Bar'''</font>
 
{| class="infobox mw-collapsible mw-collapsed" style="border:0px;" style="width:100%"
 
| Quest List:
 
|-
 
| <tabber>
 
|-| Accessory Quest = {{:Quests/Accessory}}
 
|-| Raid Quests = {{:Quests/Raids}}
 
|-| Epic Quests = {{:Quests/Epic}}
 
|-| Advent Quests = {{:Quests/Advent}}
 
</tabber>
 
|}
 
 
==Drops==
 
[[File:Chests.png|thumb|right|Chests]]
 
Chests are broadly split into 4 types: Bronze, Silver, Gold and Platinum.
 
 
Bronze chests may, in addition, contain a certain amount of Gems, a Healing item or a Stopwatch. The Healing items can be used from the Healing item interface at will and will be sold if unused by the end of the battle; the Stopwatch will reduce the cooldown of the Main [[Eidolons|Eidolon]] by 5 turns and is used immediately on drop.
 
 
==Main Quests==
 
 
[[File:Main Quests.png|thumb|center|600px|Main Quests interface]]
 
[[File:Main Quests.png|thumb|center|600px|Main Quests interface]]
   
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The completion of the Boss chapter per world will unlock the [[Kamihime]] for that world. For a list of which characters appear in which World, see [[Locations]].
 
The completion of the Boss chapter per world will unlock the [[Kamihime]] for that world. For a list of which characters appear in which World, see [[Locations]].
   
In addition, the completion of certain Chapters in the Main Quest will also unlock certain pornographic Scenes. In the R18 client Kamihime Project R the pornographic content is both unlocked and played back immediately in the course of the Quest prior to the awarding of EXP, Rank Points and Drops, while in the Age-Restricted client Kamihime Project a dialog box offering the option to continue play in the Age-Restricted client or switch to the R18 client to view the pornographic Scene will be displayed (red button indicates swapping clients, other button skips Scene). Once unlocked these Scenes can be played back in the [[Harem]] system.
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In addition, the completion of certain Chapters in the Main Quest will also unlock certain pornographic scenes visible only in the R18 version. Once unlocked these Scenes can be played back in the [[Harem]] system.
   
 
[[File:Event Skip.png|thumb|right|Event Skip active - All cutscenes will be skipped.]]
 
[[File:Event Skip.png|thumb|right|Event Skip active - All cutscenes will be skipped.]]
When a Chapter is the active Chapter it is only possible to play the episodes sequentially. When an entire Chapter is completed, any of the specific Episodes within the Chapter may be played back at will in order to gain drops, Rank Points and Experience Points. The Episode Selection dialog activated by clicking a past Chapter will also contain an Event Skip button on the top right corner of the display; selection of this button will skip all cutscenes, pornographic or otherwise. Playing back past Episodes will require the use of the same amount of AP as it did to play it initially, but will no longer provide Magic Jewels for completion.
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When a Chapter is the active Chapter it is only possible to play the episodes sequentially. When an entire Chapter is completed, any of the specific Episodes within the Chapter may be played back. An Event Skip button on the top right corner of the display allow to skip all cutscenes, pornographic or otherwise. Playing back past Episodes will require the use of the same amount of AP as it did to play it initially, but will no longer provide Magic Jewels for completion. All cutscene can be accessed freely through the Library system.
 
{{Clr}}
   
 
[[File:Sub Quests.png|thumb|right|300px|Sub Quests interface]]
Should the player wish to view non-pornographic cutscenes from past chapters without spending AP (or being involved in the respective battles), they can be accessed through the Library system.
 
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Sub Quests was extra Quests unlocked advancing in Main Quests, at a rate of 2 Quest per Chapter. They had a story, without voices, with protagonist the same Kamihime seen in Main Quest, according of the World that the player is situated. Completion of each Sub Quest awards 50 Magic Jewels and there was a total of 70 Sub Quest: 10 for each World. '''From 1st October 2021 Sub Quests have been removed from game.'''
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{{Clr}}
   
==Sub Quests==
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===Raid Quest===
[[File:Sub Quests.png|thumb|center|600px|Sub Quests interface]]
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[[File:Raid Activation.png|thumb|center|600px|Raid Quests page]]
 
:''See also: [[Quests/Raids]], to learn more about the bosses mechanics''
Unlike Main Quests, Sub Quests can be activated in any order. They are unlocked by Main Quests, at a rate of 2 Sub Quests per Main Quest Chapter. Completion of each Sub Quest awards 50 Magic Jewels. Similar to Main Quests, only characters that have been obtained through the Main Quest will appear in the cutscenes. The Sub Quests in a world are only accessible when in the world itself - changing worlds from the World Map interface is necessary to play back Sub Quests in different Worlds from the active one, unlike SP Quests.
 
   
 
Raids are unlocked by completing the Main Quests for World 1. Raids come in all six elements and four difficulty settings - Standard, Expert, Ultimate and Ragnarok. Each difficulty can be attempted 3 times per day. 50 Magic Jewels are awarded the first time the player successfully completes a raid he initiated. 15 AP are required to start a Standard quest, 25 AP for a Expert quest, 50 AP plus 3 T2 Idea cores of the correspondent element for a Ultimate quest and 70 AP plus 3 Regalia Gems of the corresponded element for a Ragnarok quest.
==Special (SP) Quests==
 
[[File:SP Quests Button.png|frame|right|SP Quests button on Quests Screen.]]
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[[File:Raids Active.png|thumb|right|108px|Active Raids on the Quests page]]
 
[[File:Active Raid Quest Button.png|thumb|right|Active Raids on the Main Menu.]]
Special Quests do not have any Quest prerequisites. While certain Ranks are a prerequisite to start them, in general they require a significantly higher power level than is available to any normal player at their minimum unlock Ranks.
 
 
Unlike normal Quests, Raids are cooperative content. Up to 20 players at once can be involved in a raid, and rewards applies to all players involved as long as they contribute in some small way. It is possible to invite players in the Friend and Union lists separately to the Raid in the Raid Invitation interface. To prevent flooding, there is a cooldown period between Friend invites (any Friends added after the invitation was first sent will not be able to join unless the invite is resent after the cooldown). The invite to Union members is permanent - anyone joining a Union will instantly gain access to all Raids in progress with an active Union invitation.
   
 
When invited to a Raid, the Quests symbol in the left sidebar will turn from its default blue colour to red, the Raid button in the right (hidden) sidebar will turn from its default brown colour to red, and [[Diabolos]] in the Quests screen will open her eyes. Look out for these signs when playing as in practice raids will occur less frequently than players have BP to spend.
Special Quests award 50 Magic Jewels per Quest the first time they are completed. They can be broadly classified into three groups: Event, Daily/Guerrila and Accessory.
 
   
 
[[File:Raid Joining.png|thumb|center|600px|Raid Battle Interface]]
===Event Quests===
 
 
Joining another player's Raid invitation will require 1 BP for a Standard raid, 3 BP for an Expert raid and 5 BP for a Ultimate/Ragnarok raid. In the case of disconnection, unlike normal quests, raids are not rejoined from the Quests home screen, but from the Raid interface. Should the Raid be concluded in the player's absence, the rewards and post-Battle report can be obtained from the second tab of the Raid interface.
[[File:Event Quests.png|thumb|center|600px|Event Quests of [[Advent Battle vs Vritra]]]]
 
Event Quests do not reset daily, but are permanent for the duration of the Event. Each Event lasts approximately eight days. Most Event Quests are based on a single element; however, some events will happen in pairs known as "Double Advent Battles", which allow players to fight in two separate events at the same time.
 
   
 
[[File:Solo MVP.png|thumb|right|MVP Interface]]
The materials awarded from Events will be usable in the Shop to exchange for rewards corresponding to the Event's element, and various miscellaneous rewards like Soul Points, Half-Elixirs, Premium Gacha Tickets and [[Enhance|Enhancing]] materials.
 
 
The amount of rewards a player can receive from a raid quest depends on quest difficulty as well their contribution to the raid. Standard and Expert drops: 1 Bronze chest; 0-2 Silver chests; 0-1 Gold chests and (0-2) Platinum chests (1 for the Discoverer (the player that started the quest) and 1 for MVP/VMVP). If a player is both Discoverer and MVP/VMVP, then he'll get 2 platinum chests. Expert difficulty have an higher chance to drop multiple Silver chests and/or a gold one.
   
 
Ultimate difficulty can drop: 4 Silver chests; 0-2 Gold Chests; 2-6 Platinum chests (2 for every player that contributed, 1 for the Discoverer, 3 for the MVP and 1 for the VMVP. In these raids, the chest granted to the Discovered is guaranteed to give a Gem Idea Regalia, used to buy Soul weapons or start a Ragnarok quest. Other platinum chests will just drop a fragment of a Gem Idea Regalia.
===Daily Quests===
 
[[File:SP Quests.png|thumb|center|600px|SP Quests for Monday: Thunder Element]]
 
In this section, the players are offered three types of quests, Gem Cave, Experience Cave and Materials Cave. Daily Quests are reset at 0 AM (PDT / UST-7) every day. One Elemental set of Materials Cave are available per day in the following weekly rotation:
 
* '''Monday''' - Thunder
 
* '''Tuesday''' - Fire
 
* '''Wednesday''' - Water
 
* '''Thursday''' - Wind
 
* '''Friday''' - Light
 
* '''Saturday''' - Dark
 
* '''Sunday''' - Experience Cave
 
   
 
Ragnarok raids can drop: 3-4 Silver Chests (2 from boss and 1 per minion); 0-3 Gold Chests (0-2 Discovererand 0-1 for everyone) ; 0-5 Platinum (1-2 Discoverer; 1-2 MVP; 0-2 VMVP and 0-1 for everyone). Most of the platinum chests will contain a Relic Magna with a small chance of a Phantom weapon. All participants will also have a change to get one extra super rare platinum chest that guarantees a Phantom weapon.
With the exception of Sunday, the other 6 days of the week award Limit Break Materials corresponding to their element. The non-elemental Limit Break Materials are dropped on all seven days, including Sunday. There are four levels of difficulty: Beginner, Standard, Expert and Ultimate. The higher the difficulty, the higher the number of chests dropped and their quality are.
 
   
 
Players intending to farm the Platinum rewards can consider fighting the raid solo up to the 50-60% HP mark to guarantee MVP placing before sending an invitation to Friends and the Union. There is currently no advantage to completing an entire raid solo to provide an incentive to players to involve other players in cooperative content.
[[File:Sunday Expert SP Quest Result.png|thumb|right|x300px|Experience Cave]]
 
Experience Caves can be attempted twice per day, from Monday through Saturday, and is limitless on Sunday. As the name implies these quests are a great source of experience and rank points. It is possible to earn between 3240 rank points / 4680 EXP and 5400 rank points / 6480 EXP. This is dependent on how many of the specific carbuncles show up; Emeralds net 360/520, Sapphires net 480/600, and Dark Carbuncles net 600/720 RP/EXP each. All enemies in this quest are dark element.
 
   
 
Raids provide approximately half the Rank Points and Experience Points per AP spent relative to Main Quests, Sub Quests and Special Quests. They are a way to get high-rarity drops at the expense of experience, while SP quests represent the way to get Limitbreak materials at the expense of rare weapons or Eidolons.
Gem Cave can also be attempted twice a day throughout the week. They're also available as Guerrilla Quest during certain periods of the day (see section bellow). Enemies featured in this quest are Light element and can drop between 5860 and 6750 gems. Holy Carbuncle drops 750 gems, Diamond Carbuncle drops 700 and Pearl Carbuncle drops 650.
 
   
{{Clr}}
 
   
===Guerrilla Quests===
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===Material Quest (Guerrilla Quest)===
 
Guerrilla quests were introduced April 24, 2016. They're a good source of Gem and enhancing materials. These events are available each day at:
 
Guerrilla quests were introduced April 24, 2016. They're a good source of Gem and enhancing materials. These events are available each day at:
   
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'''Note''': Nutaku uses Pacific Standard Time (PST / UTC-8) from November Through March (Winter) and Pacific Daylight Time (PDT / UTC-7) from March through November (Summer).
 
'''Note''': Nutaku uses Pacific Standard Time (PST / UTC-8) from November Through March (Winter) and Pacific Daylight Time (PDT / UTC-7) from March through November (Summer).
   
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'''From Summer 2020, the following Quest were grouped into Material Quest:''' ''Gem Quest'', ''Cave of Training'', ''Weapon Upgrade Quest'' and ''Eidolon Upgrade Quest''.
Players wishing to do these quests may wish to save AP to use during these time brackets. These quests drop a large amount of Enhance-Materials.
 
   
 
[[File:Sunday Expert SP Quest Result.png|thumb|right|x300px|Experience Cave]]
=== Accessory Quests ===
 
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Experience Caves and Gem Quest was limited twice per day, from Monday through Saturday, during certain periods of the day (see table above) while on Sunday was limitless; from August 2019 both becomes limitless. As the name implies these quests are a great source of experience and gems.
  +
 
In the Experience Cave all enemies are dark element and it is possible to earn between 3240 rank points / 4680 EXP and 5400 rank points / 6480 EXP. This is dependent on how many of the specific carbuncles show up; Emeralds net 360/520, Sapphires net 480/600, and Dark Carbuncles net 600/720 RP/EXP each.
  +
 
In the Gem Quest all enemies are light element and can drop between 5860 and 6750 gems. Holy Carbuncle drops 750 gems, Diamond Carbuncle drops 700 and Pearl Carbuncle drops 650.
  +
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===Epic Quest===
 
[[File:Epic Quest Menu.png|thumb|right|600px|Epic Quest Menu|link=Special:FilePath/Epic_Quest_Menu.png]]
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:''See also: [[Quests/Epic]], for a list of available Epic Quests''
  +
 
Epic Quests are reprints of past Raid Events in a format similar to advent battles.
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[[File:Epic Quest Page.png|thumb|575x575px|A quick glance at the quests]]
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{{Clr}}
 
==Daily Quests==
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===Element Quest===
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[[File:SP Quests.png|thumb|center|600px|SP Quests for Saturday: Dark Element]]
 
In this section, the players are offered three types of quests, Gem Cave, Experience Cave and Materials Cave, however, from Summer 2020, Gem Cave and Experience Cave were moved to Material Quest, while Materials Cave into Elemet Quest. Daily Quests are reset at 0 AM (PDT / UST-7) every day. One Elemental set of Materials Cave are available per day in the following weekly rotation:
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*'''Monday''' - Thunder
 
*'''Tuesday''' - Fire
 
*'''Wednesday''' - Water
 
*'''Thursday''' - Wind
 
*'''Friday''' - Light
 
*'''Saturday''' - Dark
 
*'''Sunday''' - Experience Cave/All Elements
  +
  +
'''From 15th July 2021 all caves are always accessible with exception of Ragnarok difficulty that will appear following the weekly rotation.'''
  +
 
With the exception of Sunday, the other 6 days of the week award Limit Break Materials corresponding to their element. The non-elemental Limit Break Materials are dropped on all seven days, including Sunday. There are six levels of difficulty: Beginner, Standard, Expert, Ultimate, Ultimate+ and Ragnarok. Ragnarok difficulty is limited to one time a day.
  +
 
=== Accessory Quest ===
 
:''See also: [[Quests/Accessories]], to learn more about enemies mechanics''
 
:''See also: [[Quests/Accessories]], to learn more about enemies mechanics''
Accessory Quests can only be attempted up to 3 times per day and comes with four ranks of difficulty:
 
* '''Rank 1:''' Corresponds to Expert difficulty Advent Battles
 
* '''Rank 2:''' Corresponds to Ultimate difficulty Advent Battles
 
* '''Rank 3:''' Corresponds to Ragnarok difficulty Advent Battles. Requires three T2 Dragon Bones of the corresponded element in order to attempt the quest. Free on Sundays.
 
* '''Rank 4:''' Exceeds Ragnarok difficulty Advent Battles. Requires three Runes of the corresponded element in order to attempt the quest. Free on Sundays.
 
* '''Rank 5:''' Corresponds to Guild Order. Requires three Dragon Bones of the corresponded element. Drops two or three SR accessories and one SSR or Ancient accessory. Free on Sundays.
 
   
Similar to daily quests, each day features a different element and uses the same weekly rotation. At Sundays, each stage of the quest will have a random element.
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Accessory Quests can only be attempted up to 3 times per day, each day features a different element and uses the same weekly rotation of the Element Quest included the random element in each stage at Sundays.</br> '''From 1st July 2021 all elements are available regardless from the day.'''</br> Accessory Quest is divided into 7 ranks of difficulty:
   
 
*'''Rank 1:''' Corresponds to Standard difficulty Advent Battles.
==Raid Quests==
 
 
*'''Rank 2:''' Corresponds to Expert difficulty Advent Battles.
:''See also: [[Quests/Raids]], to learn more about the bosses mechanics and their drop table''
 
 
*'''Rank 3:''' Corresponds to Ultimate difficulty Advent Battles. Requires three Dragon Bones of the corresponded element in order to attempt the quest.
[[File:Raid Activation.png|thumb|center|600px|Raid Quests page]]
 
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*'''Rank 4:''' Corresponds to Ragnarok difficulty Advent Battles. Requires three Runes of the corresponded element in order to attempt the quest.
Raids are unlocked by completing the Main Quests for World 1. Raids come in all six elements and four difficulty settings - Standard, Expert, Ultimate and Ragnarok. Each difficulty can be attempted 3 times per day. 50 Magic Jewels are awarded the first time the player successfully completes a raid he initiated. 15 AP are required to start a Standard quest, 25 AP for a Expert quest, 50 AP plus 3 T2 Idea cores of the correspondent element for a Ultimate quest and 70 AP plus 3 Regalia Gems of the corresponded element for a Ragnarok quest.
 
 
*'''Rank 5:''' Exceeds Ragnarok difficulty Advent Battles. Requires three Dragon Bones of the corresponded element in order to attempt the quest.
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*'''Rank 6:''' Corresponds to Guild Order difficulty. Requires three Runes of the corresponded elementin order to attempt the quest.
 
*'''Rank 7:''' Exceeds Guild Order difficulty. Requires four Dragon Bones of the corresponded element in order to attempt the quest.
   
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=== Weapon Battlefield ===
[[File:Raids Active.png|thumb|right|108px|Active Raids on the Quests page]]
 
  +
:''See also: [[Weapon Battlefield]], to learn more about enemies mechanics''
[[File:Active Raid Quest Button.png|thumb|right|Active Raids on the Main Menu.]]
 
Unlike normal Quests, Raids are cooperative content. Up to 20 players at once can be involved in a raid, and rewards applies to all players involved as long as they contribute in some small way. It is possible to invite players in the Friend and Union lists separately to the Raid in the Raid Invitation interface. To prevent flooding, there is a cooldown period between Friend invites (any Friends added after the invitation was first sent will not be able to join unless the invite is resent after the cooldown). The invite to Union members is permanent - anyone joining a Union will instantly gain access to all Raids in progress with an active Union invitation.
 
   
When invited to a Raid, the Quests symbol in the left sidebar will turn from its default blue colour to red, the Raid button in the right (hidden) sidebar will turn from its default brown colour to red, and [[Diabolos]] in the Quests screen will open her eyes. Look out for these signs when playing as in practice raids will occur less frequently than players have BP to spend.
 
   
 
==Weekly Quests==
[[File:Raid Joining.png|thumb|center|600px|Raid Battle Interface]]
 
  +
===Guild Order===
Joining another player's Raid invitation will require 1 BP for a Standard raid, 3 BP for an Expert raid and 5 BP for a Ultimate/Ragnarok raid. In the case of disconnection, unlike normal quests, raids are not rejoined from the Quests home screen, but from the Raid interface. Should the Raid be concluded in the player's absence, the rewards and post-Battle report can be obtained from the second tab of the Raid interface.
 
  +
:''See also: [[Guild Order]], to learn more about enemies mechanics''
   
[[File:Solo MVP.png|thumb|right|MVP Interface]]
 
The amount of rewards a player can receive from a raid quest depends on quest difficulty as well their contribution to the raid. Standard and Expert drops: 1 Bronze chest; 0-2 Silver chests; 0-1 Gold chests and (0-2) Platinum chests (1 for the Discoverer (the player that started the quest) and 1 for MVP/VMVP). If a player is both Discoverer and MVP/VMVP, then he'll get 2 platinum chests. Expert difficulty have an higher chance to drop multiple Silver chests and/or a gold one.
 
   
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===Advent Battle===
Ultimate difficulty can drop: 4 Silver chests; 0-2 Gold Chests; 2-6 Platinum chests (2 for every player that contributed, 1 for the Discoverer, 3 for the MVP and 1 for the VMVP. In these raids, the chest granted to the Discovered is guaranteed to give a Gem Idea Regalia, used to buy Soul weapons or start a Ragnarok quest. Other platinum chests will just drop a fragment of a Gem Idea Regalia.
 
  +
:''See also: [[Quests/Advent|Advent]], to learn more about enemies mechanics''
   
Ragnarok raids can drop: 3-4 Silver Chests (2 from boss and 1 per minion); 0-3 Gold Chests (0-2 Discovererand 0-1 for everyone) ; 0-5 Platinum (1-2 Discoverer; 1-2 MVP; 0-2 VMVP and 0-1 for everyone). Most of the platinum chests will contain a Relic Magna with a small chance of a Phantom weapon. All participants will also have a change to get one extra super rare platinum chest that guarantees a Phantom weapon.
 
   
 
==Event==
Players intending to farm the Platinum rewards can consider fighting the raid solo up to the 50-60% HP mark to guarantee MVP placing before sending an invitation to Friends and the Union. There is currently no advantage to completing an entire raid solo to provide an incentive to players to involve other players in cooperative content.
 
  +
[[File:SP Quests Button.png|frame|Event button on Quests Screen.|alt=]]
  +
Events are battles available for a limited time (usually 8 days) and they are divided into: Advent Battle Event, Special Advent Battle Event, Raid Event, Union Event, Player's Choice Event, Tower Event, Score Attack Event and Labyrinth Exploration.
 
[[File:Event Quests.png|thumb|center|600px|A quick look on the Event Quest screen.|alt=]]
 
Event do not reset daily, but are permanent for the duration of the Event. Most Events are based on a single element; however, some events will happen in pairs known as "Double Advent Battles", which allow players to fight in two separate events at the same time. The currency dropped from Events will be usable in the Shop to exchange for rewards corresponding to the Event's element , and various miscellaneous rewards like Soul Points, Half-Elixirs, Premium Gacha Tickets and [[Enhance|Enhancing]] materials.
  +
   
Raids provide approximately half the Rank Points and Experience Points per AP spent relative to Main Quests, Sub Quests and Special Quests. They are a way to get high-rarity drops at the expense of experience, while SP quests represent the way to get Limitbreak materials at the expense of rare weapons or Eidolons.
 
   
==Epic Quests==
 
:''See also: [[Quests/Epic]], for a list of available Epic Quests''
 
[[File:Epic Quest Menu.png|thumb|center|600px|Epic Quest Menu|link=Special:FilePath/Epic_Quest_Menu.png]]
 
Epic Quests are reprints of past Raid Events in a format similar to advent battles.
 
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]

Latest revision as of 16:17, 1 October 2021

Quest Button
Quest Menu

A quick look of the Quest Page.

Quests are the main gameplay of Kamihime Project and are accessible through various means. All Quests require AP/BP to activate, while others needs further requirements like: clear a chapter in the story, reach a Rank Level, etc. Completing a Quest you obtain Experience Points, Gems, and various items, depending on their type. If connection drops for any reason while any Quest is active, the Quest will be saved in account memory and replayable upon reconnection. Even if the Quest is an Event Quest and the reason for disconnection is the maintenance that removes the Event, it will STILL be possible to reconnect to the Quest after the Event has already ended to finish the Event in progress, and rewards will still be given.

See also: Quest List, to quickly view all quests available

Normal Quest[]

Main Quest[]

Main Quests

Main Quests interface

Main Quests progress the storyline of the game. Only characters that are obtained in the storyline and non-player characters will participate in the cutscenes (as there are so many accessory characters it would be impossible to account for all of them). Main Quests are split into chapters each containing 4 Quests. The completion of each Chapter awards 50 Magic Jewels, for an average of 12.5 Magic Jewels per Main Quest. Completing these are the only way to progress in the storyline and unlock Sub Quests, later worlds and characters.

The completion of the Boss chapter per world will unlock the Kamihime for that world. For a list of which characters appear in which World, see Locations.

In addition, the completion of certain Chapters in the Main Quest will also unlock certain pornographic scenes visible only in the R18 version. Once unlocked these Scenes can be played back in the Harem system.

Event Skip

Event Skip active - All cutscenes will be skipped.

When a Chapter is the active Chapter it is only possible to play the episodes sequentially. When an entire Chapter is completed, any of the specific Episodes within the Chapter may be played back. An Event Skip button on the top right corner of the display allow to skip all cutscenes, pornographic or otherwise. Playing back past Episodes will require the use of the same amount of AP as it did to play it initially, but will no longer provide Magic Jewels for completion. All cutscene can be accessed freely through the Library system.

Sub Quests

Sub Quests interface

Sub Quests was extra Quests unlocked advancing in Main Quests, at a rate of 2 Quest per Chapter. They had a story, without voices, with protagonist the same Kamihime seen in Main Quest, according of the World that the player is situated. Completion of each Sub Quest awards 50 Magic Jewels and there was a total of 70 Sub Quest: 10 for each World. From 1st October 2021 Sub Quests have been removed from game.

Raid Quest[]

Raid Activation

Raid Quests page

See also: Quests/Raids, to learn more about the bosses mechanics

Raids are unlocked by completing the Main Quests for World 1. Raids come in all six elements and four difficulty settings - Standard, Expert, Ultimate and Ragnarok. Each difficulty can be attempted 3 times per day. 50 Magic Jewels are awarded the first time the player successfully completes a raid he initiated. 15 AP are required to start a Standard quest, 25 AP for a Expert quest, 50 AP plus 3 T2 Idea cores of the correspondent element for a Ultimate quest and 70 AP plus 3 Regalia Gems of the corresponded element for a Ragnarok quest.

Raids Active

Active Raids on the Quests page

Active Raid Quest Button

Active Raids on the Main Menu.

Unlike normal Quests, Raids are cooperative content. Up to 20 players at once can be involved in a raid, and rewards applies to all players involved as long as they contribute in some small way. It is possible to invite players in the Friend and Union lists separately to the Raid in the Raid Invitation interface. To prevent flooding, there is a cooldown period between Friend invites (any Friends added after the invitation was first sent will not be able to join unless the invite is resent after the cooldown). The invite to Union members is permanent - anyone joining a Union will instantly gain access to all Raids in progress with an active Union invitation.

When invited to a Raid, the Quests symbol in the left sidebar will turn from its default blue colour to red, the Raid button in the right (hidden) sidebar will turn from its default brown colour to red, and Diabolos in the Quests screen will open her eyes. Look out for these signs when playing as in practice raids will occur less frequently than players have BP to spend.

Raid Joining

Raid Battle Interface

Joining another player's Raid invitation will require 1 BP for a Standard raid, 3 BP for an Expert raid and 5 BP for a Ultimate/Ragnarok raid. In the case of disconnection, unlike normal quests, raids are not rejoined from the Quests home screen, but from the Raid interface. Should the Raid be concluded in the player's absence, the rewards and post-Battle report can be obtained from the second tab of the Raid interface.

Solo MVP

MVP Interface

The amount of rewards a player can receive from a raid quest depends on quest difficulty as well their contribution to the raid. Standard and Expert drops: 1 Bronze chest; 0-2 Silver chests; 0-1 Gold chests and (0-2) Platinum chests (1 for the Discoverer (the player that started the quest) and 1 for MVP/VMVP). If a player is both Discoverer and MVP/VMVP, then he'll get 2 platinum chests. Expert difficulty have an higher chance to drop multiple Silver chests and/or a gold one.

Ultimate difficulty can drop: 4 Silver chests; 0-2 Gold Chests; 2-6 Platinum chests (2 for every player that contributed, 1 for the Discoverer, 3 for the MVP and 1 for the VMVP. In these raids, the chest granted to the Discovered is guaranteed to give a Gem Idea Regalia, used to buy Soul weapons or start a Ragnarok quest. Other platinum chests will just drop a fragment of a Gem Idea Regalia.

Ragnarok raids can drop: 3-4 Silver Chests (2 from boss and 1 per minion); 0-3 Gold Chests (0-2 Discovererand 0-1 for everyone) ; 0-5 Platinum (1-2 Discoverer; 1-2 MVP; 0-2 VMVP and 0-1 for everyone). Most of the platinum chests will contain a Relic Magna with a small chance of a Phantom weapon. All participants will also have a change to get one extra super rare platinum chest that guarantees a Phantom weapon.

Players intending to farm the Platinum rewards can consider fighting the raid solo up to the 50-60% HP mark to guarantee MVP placing before sending an invitation to Friends and the Union. There is currently no advantage to completing an entire raid solo to provide an incentive to players to involve other players in cooperative content.

Raids provide approximately half the Rank Points and Experience Points per AP spent relative to Main Quests, Sub Quests and Special Quests. They are a way to get high-rarity drops at the expense of experience, while SP quests represent the way to get Limitbreak materials at the expense of rare weapons or Eidolons.


Material Quest (Guerrilla Quest)[]

Guerrilla quests were introduced April 24, 2016. They're a good source of Gem and enhancing materials. These events are available each day at:

Day 1st quest 2nd quest 3rd Quest
Gem Quest (Standard/Expert)
Monday 12:00~12:30 19:00~19:30 -
Tuesday 12:30~13:00 19:30~20:00 -
Wednesday - 18:00~18:30 22:30~23:00
Thursday - 19:00~19:30 23:00~23:30
Friday - 19:30~20:00 23:30~00:00
Saturday 12:00~12:30 18:00~18:30 22:00~22:30
Sunday 12:30~13:00 19:00~19:30 23:00~23:30

As of the 8th of August, 2019, Weapon Enhancement Quest and Eidolon Enhancement Quest now appear for the entire day, every day of the week, as well as boost to the drop rates for all materials.

Note: Nutaku uses Pacific Standard Time (PST / UTC-8) from November Through March (Winter) and Pacific Daylight Time (PDT / UTC-7) from March through November (Summer).

From Summer 2020, the following Quest were grouped into Material Quest: Gem Quest, Cave of Training, Weapon Upgrade Quest and Eidolon Upgrade Quest.

Sunday Expert SP Quest Result

Experience Cave

Experience Caves and Gem Quest was limited twice per day, from Monday through Saturday, during certain periods of the day (see table above) while on Sunday was limitless; from August 2019 both becomes limitless. As the name implies these quests are a great source of experience and gems.

In the Experience Cave all enemies are dark element and it is possible to earn between 3240 rank points / 4680 EXP and 5400 rank points / 6480 EXP. This is dependent on how many of the specific carbuncles show up; Emeralds net 360/520, Sapphires net 480/600, and Dark Carbuncles net 600/720 RP/EXP each.

In the Gem Quest all enemies are light element and can drop between 5860 and 6750 gems. Holy Carbuncle drops 750 gems, Diamond Carbuncle drops 700 and Pearl Carbuncle drops 650.


Epic Quest[]

Epic Quest Menu

Epic Quest Menu

See also: Quests/Epic, for a list of available Epic Quests

Epic Quests are reprints of past Raid Events in a format similar to advent battles.

Epic Quest Page

A quick glance at the quests

Daily Quests[]

Element Quest[]

SP Quests

SP Quests for Saturday: Dark Element

In this section, the players are offered three types of quests, Gem Cave, Experience Cave and Materials Cave, however, from Summer 2020, Gem Cave and Experience Cave were moved to Material Quest, while Materials Cave into Elemet Quest. Daily Quests are reset at 0 AM (PDT / UST-7) every day. One Elemental set of Materials Cave are available per day in the following weekly rotation:

  • Monday - Thunder
  • Tuesday - Fire
  • Wednesday - Water
  • Thursday - Wind
  • Friday - Light
  • Saturday - Dark
  • Sunday - Experience Cave/All Elements

From 15th July 2021 all caves are always accessible with exception of Ragnarok difficulty that will appear following the weekly rotation.

With the exception of Sunday, the other 6 days of the week award Limit Break Materials corresponding to their element. The non-elemental Limit Break Materials are dropped on all seven days, including Sunday. There are six levels of difficulty: Beginner, Standard, Expert, Ultimate, Ultimate+ and Ragnarok. Ragnarok difficulty is limited to one time a day.

Accessory Quest[]

See also: Quests/Accessories, to learn more about enemies mechanics

Accessory Quests can only be attempted up to 3 times per day, each day features a different element and uses the same weekly rotation of the Element Quest included the random element in each stage at Sundays.
From 1st July 2021 all elements are available regardless from the day.
Accessory Quest is divided into 7 ranks of difficulty:

  • Rank 1: Corresponds to Standard difficulty Advent Battles.
  • Rank 2: Corresponds to Expert difficulty Advent Battles.
  • Rank 3: Corresponds to Ultimate difficulty Advent Battles. Requires three Dragon Bones of the corresponded element in order to attempt the quest.
  • Rank 4: Corresponds to Ragnarok difficulty Advent Battles. Requires three Runes of the corresponded element in order to attempt the quest.
  • Rank 5: Exceeds Ragnarok difficulty Advent Battles. Requires three Dragon Bones of the corresponded element in order to attempt the quest.
  • Rank 6: Corresponds to Guild Order difficulty. Requires three Runes of the corresponded elementin order to attempt the quest.
  • Rank 7: Exceeds Guild Order difficulty. Requires four Dragon Bones of the corresponded element in order to attempt the quest.

Weapon Battlefield[]

See also: Weapon Battlefield, to learn more about enemies mechanics


Weekly Quests[]

Guild Order[]

See also: Guild Order, to learn more about enemies mechanics


Advent Battle[]

See also: Advent, to learn more about enemies mechanics


Event[]

SP Quests Button

Event button on Quests Screen.

Events are battles available for a limited time (usually 8 days) and they are divided into: Advent Battle Event, Special Advent Battle Event, Raid Event, Union Event, Player's Choice Event, Tower Event, Score Attack Event and Labyrinth Exploration.

Event Quests

A quick look on the Event Quest screen.

Event do not reset daily, but are permanent for the duration of the Event. Most Events are based on a single element; however, some events will happen in pairs known as "Double Advent Battles", which allow players to fight in two separate events at the same time. The currency dropped from Events will be usable in the Shop to exchange for rewards corresponding to the Event's element , and various miscellaneous rewards like Soul Points, Half-Elixirs, Premium Gacha Tickets and Enhancing materials.