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+ | MP can be used to increase one of 12 stats per Soul. Each stat increase costs 1 MP, and each stat can be increased up to three times, and a maximum of 20 enhancements per Soul. |
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− | == Master Points Acquisition == |
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− | There are two ways to obtain Master Points (MP). The first is to exchange 100 Soul points or Special Soul points for 1 MP. The second method is through leveling. By using a Soul which has reach her max level, every 50.000 exp will be converted to 1 MP. |
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+ | Status enhancements can be removed from Souls once they are applied, but MP will not be refunded. |
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− | == Passives == |
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− | By using MP on a Soul, her stats gets enhanced. Each passive costs 1 MP, can be increase up to level three and can be done up to 20 times per Soul. Although it's possible to reduce the level of a passive, the used MP will '''not be refunded.''' These enhancements '''only affects the respective Soul'''. |
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+ | These enhancements only affect the respective Soul line once that Soul has reached max level. |
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{| class="BandedRows" cellpadding="5" align="center" style="width:auto;" |
{| class="BandedRows" cellpadding="5" align="center" style="width:auto;" |
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! Soul |
! Soul |
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| style="text-align:left;padding-left:5px;" | {{Icon|taunt}} Taunt↑ || ??% || ??% || ??% || |
| style="text-align:left;padding-left:5px;" | {{Icon|taunt}} Taunt↑ || ??% || ??% || ??% || |
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|} |
|} |
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− | |||
− | == Master Extra Abilities == |
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− | Each Soul can learn two new Master Extra Abilities (MEX), by spending 15 MP per ability. Learnt abilities can be set into the EX ability slot and are only usable within the same Soul group. For instance, Andromeda's Pure Garden can only be used by herself, Cassiopeia and Vivian. |
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− | |||
− | {| class="BandedRows" style="width:auto;" align="center" |
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− | ! style="width:10%;" | Group |
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− | ! colspan="2" | Ability |
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− | ! Effect |
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− | ! Cooldown<br />(Turns) |
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− | ! Effect time<br />(Turns) |
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− | |- |
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− | | rowspan="2" | Andromeda |
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− | | {{Skill|affliction_resist|50}} || Pure Garden || style="text-align:left;padding-left:5px;" | Applies {{Icon|affliction_immune}} Affliction Immunity to all allies (1 time) || 8 || Until consumed |
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− | |- |
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− | | {{Skill|fortitude|50}} || Grant High Soul || style="text-align:left;padding-left:5px;" | Applies {{Icon|fortitude}} Fortitude to one ally || 8 || 3 |
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− | |- class="even" |
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− | | rowspan="2" | Arthur |
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− | | {{Skill|stinger|50}} || Majestic Knight || style="text-align:left;padding-left:5px;" | Applies {{Icon|crit_up}} Crit Chance↑ to all participants || 5 || 2 |
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− | |- class="even" |
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− | | {{Skill|vigor|50}} || High Spirit || style="text-align:left;padding-left:5px;" | Applies {{Icon|atk_up}} Vigor to self || 6 || 2 |
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− | |- |
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− | | rowspan="2" | D'Artagnan |
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− | | {{Skill|snatch_red|50}} || Snatch Ex || style="text-align:left;padding-left:5px;" | Deals DMG of one's element and applies {{Icon|snatch}} Snatch (+++) || 4 || - |
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− | |- |
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− | | {{Skill|dmg_unafflicted|50}} || Chain Detonation || style="text-align:left;padding-left:5px;" | Deals DMG commensurate to the Snatch Lvl || 5 || - |
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− | |- class="even" |
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− | | rowspan="2" | Hercules |
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− | | {{Skill|atk_up|50}} || Overlimit || style="text-align:left;padding-left:5px;" | Max ATK and DMG↑ to self (Stackable) || 3 || 10 |
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− | |- class="even" |
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− | | {{Skill|soul_dmg|50}} || Life Burst || style="text-align:left;padding-left:5px;" | Deals DMG to an enemy commensurate to its current HP || 7 || - |
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− | |- |
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− | | rowspan="2" | Joan of Arc |
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− | | {{Skill|dmg_taken_down|50}} || Maiden Guardian || style="text-align:left;padding-left:5px;" | {{Icon|def_up}} DMG Cut (100%. 1 time) to an ally || 6 || Until consumed |
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− | |-j |
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− | | {{Skill|def_up|50}} || Saint Breath || style="text-align:left;padding-left:5px;" | {{Icon|def_up}} DEF↑ ([[Abilities|Stacking Frame +4%]]) to all allies || 2 || 30 |
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− | |- class="even" |
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− | | rowspan="2" | Mordred |
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− | | {{Skill|dmg_burst_reduce|50}} || Slaughter Fang|| style="text-align:left;padding-left:5px;" | Deals DMG of one's element and reduces charge turn by 1 || 6 || - |
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− | |- class="even" |
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− | | {{Skill|dmg_unafflicted|50}} || Evil Disaster || style="text-align:left;padding-left:5px;" | Deals DMG commensurate of the enemy's Affliction amount || 6 || - |
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− | |- |
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− | | rowspan="2" | Morgan |
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− | | {{Skill|guard|50}} || Induced Asylum || style="text-align:left;padding-left:5px;" | Applies {{Icon|ally_guard}} Cover to one ally || 8 || 1 |
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− | |- |
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− | | {{Skill|followup|50}} || Assault Assistance || style="text-align:left;padding-left:5px;" | Applies Follow-up (10% of user's element) to '''one ally'''<ref>Follow-up is a secondary attack that deals 10% of the total DMG dealt by normal attacks. The in-game description incorrectly states that it applies to '''all allies''' instead of just '''one ally'''</ref> || 6 || 3 |
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− | |- class="even" |
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− | | rowspan="2" | Shingen |
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− | | {{Skill|burst_up|50}} || Encourage Inspiration || style="text-align:left;padding-left:5px;" | Burst Gauge↑ (+20) to all allies || 6 || - |
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− | |- class="even" |
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− | | {{Skill|burst_streak|50}} || Multi-shot Death || style="text-align:left;padding-left:5px;" | Burst Streak DMG↑ (+25%) || 8 || 1 |
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− | |- |
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− | | rowspan="2" | Siegfried |
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− | | {{Skill|guaranteed_combo|50}} || Prosperous || style="text-align:left;padding-left:5px;" | Applies {{Icon|double_up}} Guaranteed Double Attack to self || 6 || 3 |
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− | |- |
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− | | {{Skill|atk_up|50}} || Raging Reinforcement || style="text-align:left;padding-left:5px;" | All allies max DMG↑ || 6 || 2 |
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− | |- class="even" |
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− | | rowspan="2" | Solomon |
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− | | {{Skill|magical_truth|50}} || Magical Truth || style="text-align:left;padding-left:5px;" | Applies {{Icon|ability_up}} Ability DMG↑ to all allies || 6 || 3 |
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− | |- class="even" |
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− | | {{Skill|reduce_cd|50}} || Hour of the Overlord || style="text-align:left;padding-left:5px;" | Finish own abilities cooldown. Abilities will be usable again || 8 || - |
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− | |} |
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− | '''Notes:''' |
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− | |||
− | <References /> |
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− | [[Category:Souls]] |
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[[Category:Mechanics]] |
[[Category:Mechanics]] |
Latest revision as of 00:46, 4 February 2021
MP can be used to increase one of 12 stats per Soul. Each stat increase costs 1 MP, and each stat can be increased up to three times, and a maximum of 20 enhancements per Soul.
Status enhancements can be removed from Souls once they are applied, but MP will not be refunded.
These enhancements only affect the respective Soul line once that Soul has reached max level.
Soul | Status | |||
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Andromeda |
ATK↑ (++) | ATK↑ (+) | Double Attack Rate↑ | Triple Attack Rate↑ |
HP↑ | HP↑ | DEF↑(+++) | DEF↑(+) | |
Affliction RST↑ | Evasion Rate↑ | Healing Power↑ | Stealth↑ | |
Arthur |
ATK↑ (+++) | ATK↑ (++) | ATK↑ (+) | Double Attack Rate↑ |
Triple Attack Rate↑ | Crit Rate↑ | Burst Power↑ | Ability Power↑ | |
HP↑ | DEF↑ (++) | Affliction RST↑ | Stealth↑ | |
D'Artagnan |
ATK↑ (+++) | ATK↑ (+) | Double Attack Rate↑ | Triple Attack Rate↑ |
Crit Rate↑ | Burst Power↑ | HP↑ | HP↑ | |
DEF↑ (++) | Evasion Rate↑ | Healing Power↑ | Taunt↑ | |
Hercules |
ATK↑ (+++) | Double Attack Rate↑ | Triple Attack Rate↑ | Crit Rate↑ |
Burst Power↑ | Ability Power↑ | HP↑ | DEF↑ (++) | |
Affliction RST↑ | Evasion Rate↑ | Taunt↑ | Taunt↑ | |
Joan of Arc |
ATK↑ (++) | ATK↑ (+) | Double Attack Rate↑ | Triple Attack Rate↑ |
HP↑ | DEF↑(+++) | DEF↑ (++) | DEF↑(+) | |
Affliction RST↑ | Evasion Rate↑ | Healing Power↑ | Taunt↑ | |
Mordred |
ATK↑ (+++) | ATK↑ (+) | Double Attack Rate↑ | Triple Attack Rate↑ |
Crit Rate↑ | Burst Power↑ | HP↑ | DEF↑ (++) | |
DEF↑ (++) | Affliction RST↑ | Evasion Rate↑ | Stealth↑ | |
Morgan |
ATK↑ (+++) | ATK↑ (+) | Double Attack Rate↑ | Double Attack Rate↑ |
Triple Attack Rate↑ | Crit Rate↑ | HP↑ | DEF↑ (++) | |
DEF↑ (++) | Affliction RST↑ | Evasion Rate↑ | Healing Power↑ | |
Shingen |
ATK↑ (+++) | ATK↑ (+) | Double Attack Rate↑ | Triple Attack Rate↑ |
Crit Rate↑ | Burst Power↑ | Burst Power↑ | HP↑ | |
DEF↑ (++) | DEF↑ (++) | Affliction RST↑ | Taunt↑ | |
Siegfried |
ATK↑ (+++) | ATK↑ (++) | ATK↑ (+) | Double Attack Rate↑ |
Triple Attack Rate↑ | Crit Rate↑ | Burst Power↑ | Ability Power↑ | |
HP↑ | DEF↑ (++) | Affliction RST↑ | Evasion Rate↑ | |
Solomon |
ATK↑ (+++) | ATK↑ (+) | Double Attack Rate↑ | Triple Attack Rate↑ |
Crit Rate↑ | Ability Power↑ | Ability Power↑ | HP↑ | |
DEF↑ (++) | Affliction RST↑ | Evasion Rate↑ | Stealth↑ |