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* The stages '''must''' be completed in order, and are only once per stage for unlocking the Soul.<br />After the Soul has been unlocked, '''Stage 5''' can be repeated up to '''11''' times to upgrade all of the Soul's ATK & HP weapons. |
* The stages '''must''' be completed in order, and are only once per stage for unlocking the Soul.<br />After the Soul has been unlocked, '''Stage 5''' can be repeated up to '''11''' times to upgrade all of the Soul's ATK & HP weapons. |
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− | * You may complete the stages of ''' |
+ | * You may complete the stages of '''mutiple''' S Class Souls at the same time, however they must still be completed in order. |
{{:Souls/S Class Info}} |
{{:Souls/S Class Info}} |
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Tricky Souls can help control the fight. There are three sub-types: |
Tricky Souls can help control the fight. There are three sub-types: |
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* '''Buffer''' - Buffers are capable of enraging ({{Icon|rampaging}} Rampaging status) a party member, which considerably increases their their attack, but making abilities and burst attack unusable. They can also heal a party member, while buffing their {{Icon|attack_up}} attack and {{Icon|def_up}} defense. At higher tier, they get guaranteed Double Attack. None of the Buffer's abilities can affect raid members, making them better suited for solo content. They can use Arcane and Staves. |
* '''Buffer''' - Buffers are capable of enraging ({{Icon|rampaging}} Rampaging status) a party member, which considerably increases their their attack, but making abilities and burst attack unusable. They can also heal a party member, while buffing their {{Icon|attack_up}} attack and {{Icon|def_up}} defense. At higher tier, they get guaranteed Double Attack. None of the Buffer's abilities can affect raid members, making them better suited for solo content. They can use Arcane and Staves. |
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− | * '''Debuffer''' - Debuffers are Souls which debuff stats on targets, applies DOT's (Damage-Over-Time), and deal increased damage with passives to targets with |
+ | * '''Debuffer''' - Debuffers are Souls which debuff stats on targets, applies DOT's (Damage-Over-Time), and deal increased damage with passives to targets with debufs. In solo contexts they are less powerful than some of the other classes, but in raids they are particularly potent as their effects apply to the entire raid's battle potential. Due to low potential by themselves they are dependent on having highly capable Kamihime. They use Swords and Glaives. |
* '''Outlaw''' - Outlaws are Souls which moderate survivability and at higher levels damage with passives, but their main class feature is in increasing the drop rates of targets with Snatch. Combat-wise they are the weakest Soul type and thus are used for farming content below the players' maximum abilities with a better item rate per AP than any other type. Outlaws are best used as a support class, not as the player's main force. They use Guns only. |
* '''Outlaw''' - Outlaws are Souls which moderate survivability and at higher levels damage with passives, but their main class feature is in increasing the drop rates of targets with Snatch. Combat-wise they are the weakest Soul type and thus are used for farming content below the players' maximum abilities with a better item rate per AP than any other type. Outlaws are best used as a support class, not as the player's main force. They use Guns only. |
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