(22nd March 2019 Rebalance Update) |
(22nd March 2019 Rebalanced Update missing values added) |
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Line 26: | Line 26: | ||
| ability2_img = {{Skill|atk_up}} |
| ability2_img = {{Skill|atk_up}} |
||
| ability2_desc = {{Icon|atk_up}} ATK↑ ([[Abilities|C Frame +35%]]) to self |
| ability2_desc = {{Icon|atk_up}} ATK↑ ([[Abilities|C Frame +35%]]) to self |
||
− | | ability2_powerup_desc = Replaces {{Icon|atk_up}} ATK↑ with {{Icon|thunder_up}} Thunder ATK↑ ([[Abilities|A Frame +50%]]) and {{Icon|max_dmg_up}} Max DMG↑ |
+ | | ability2_powerup_desc = Replaces {{Icon|atk_up}} ATK↑ with {{Icon|thunder_up}} Thunder ATK↑ ([[Abilities|A Frame +50%]]) and {{Icon|max_dmg_up}} Max DMG↑ ([[Abilities|+30%]]) |
| ability2_cd = 7 turns |
| ability2_cd = 7 turns |
||
| ability2_dur = 2 turns |
| ability2_dur = 2 turns |
||
Line 33: | Line 33: | ||
| ability3_img = {{Skill|atk_up_stunned}} |
| ability3_img = {{Skill|atk_up_stunned}} |
||
| ability3_desc = {{Icon|atk_up}} ATK↑ ([[Abilities|C Frame +10%]]) and {{Icon|atk_up}} DMG↑ against stunned enemies (+200% Abilities & Burst / +300% Attacking) to self and is consumed on damaging an enemy |
| ability3_desc = {{Icon|atk_up}} ATK↑ ([[Abilities|C Frame +10%]]) and {{Icon|atk_up}} DMG↑ against stunned enemies (+200% Abilities & Burst / +300% Attacking) to self and is consumed on damaging an enemy |
||
− | | ability3_powerup_desc = Deals extra |
+ | | ability3_powerup_desc = Deals extra damage to Locked-on targets (+300% Burst & Attacking / +200 Abilities) instead of stunned ones and increases Burst Gauge by 35% |
| ability3_cd = 8 turns |
| ability3_cd = 8 turns |
||
| ability3_dur = 1 turn |
| ability3_dur = 1 turn |
Revision as of 10:49, 22 March 2019
Tyr [Awakened] is an SSR+ rarity, Thunder element, Offense type Kamihime.
Her max level is 80, and she does not have a release weapon.
Her max level is 80, and she does not have a release weapon.
Tyr [Awakened] | |||
---|---|---|---|
"Awakened by her search for greater power, Tyr now has blinding speed and wields a laser that can incinerate her foes." | |||
Rarity | |||
Type | |||
Favourite Weapon/s | |||
Element | Thunder | ||
Max level | 80 | ||
Obtained from | Awaken Tyr | ||
Release weapon | N/A | ||
HP | Attack | Total Power | |
304 - 1520 | 2250 - 11250 | 2554 - 12770 |
Burst
|
Pulse Ray Ferile | ||
---|---|---|---|
Thunder DMG (5,5x Burst DMG) and Thunder DMG (5,5x Burst DMG). Guaranteed Triplle Attack (1T) to self | |||
Ability
|
Stanshocker | ||
Deals Thunder DMG to an enemy. Applies DEF↓ (A Frame -10%) ★ (Lvl 65) Increases to DEF↓ (A Frame -15%) and applies Lock-on to an enemy |
Cooldown: 7 turns Period: 180 sec | ||
Ability
|
Rune Teal | ||
ATK↑ (C Frame +35%) to self ★ (Lvl 75) Replaces ATK↑ with Thunder ATK↑ (A Frame +50%) and Max DMG↑ (+30%) |
Cooldown: 7 turns Period: 2 turns | ||
Ability
|
Finishing Pact | Unlocks at Level | |
ATK↑ (C Frame +10%) and DMG↑ against stunned enemies (+200% Abilities & Burst / +300% Attacking) to self and is consumed on damaging an enemy ★ (Lvl 45) Deals extra damage to Locked-on targets (+300% Burst & Attacking / +200 Abilities) instead of stunned ones and increases Burst Gauge by 35% |
Cooldown: 8 turns Period: 1 turn | ||
Assist
|
Girl Power Up! | ||
ATK↑ (+5%) ★ (Lvl 55) Increases to ATK↑ (+8%) |
Gallery
Notes
- The skill names change when they get powered up through levelling up
- The ingame description for Rune Teal states that it reduces the cooldown when upgraded but this does not appear to be the case
- 22nd March 2019 Rebalance Update
- Pulse Ray Ferile - Guaranteed Triple Attack (1T) added
- Stanshocker - Mode Gauge↓ removed and Lock-on debuff added
- Rune Teal++ - Replaced ATK↑ with Thunder ATK↑ and Max DMG↑
- Finishing Pact++ - Changed "DMG vs Stunned enemies" to "DMG vs Locked-on enemies"
Gallery
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